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== Mechanics == | == Mechanics == | ||
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When placed adjacent to a [[stool]], [[dining chair]], or [[armchair]], colonists will eat their [[meal]]s at the table. This avoids giving them the "Ate without table" bad [[thought]], and gives them good thoughts if your dining room has high [[impressiveness]]. | When placed adjacent to a [[stool]], [[dining chair]], or [[armchair]], colonists will eat their [[meal]]s at the table. This avoids giving them the "Ate without table" bad [[thought]], and gives them good thoughts if your dining room has high [[impressiveness]]. | ||
− | Colonists more than | + | Colonists more than 50 tiles away from a table at the moment they decide to eat something will ignore the table and eat where they stand, suffering a -3 mood hit. Larger colonies may benefit from building a second dining room, or have scattered tables, especially next to a killbox, mining site, or [[anima tree]]{{RoyaltyIcon}} (unless you want to cut down the tree, suffer a -6 mood penalty for a while until it respawns in a more favorable position). |
− | Tables | + | Tables are set by default as gathering spots. Colonists will gather here to socialize for recreation, especially when idle. This should be toggled off on all tables except for the one in the rec room. Not toggling can cause people to recreate and have parties in the middle of an ugly, dirty mining site, making everybody unhappy. |
− | + | [[File:Gather spot.png|64px]] | |
== Acquisition == | == Acquisition == | ||
− | Tables can be built from [[Stuff]] ([[Wood]]/[[Metals]]/[[Stone]]). Tables can also be bought from [[Trade#Types_of_traders|traders]] and found in [[ruins]]. | + | Tables can be built from [[Stuff]] (([[Wood]]/[[Metals]]/[[Stone]]). Tables can also be bought from [[Trade#Types_of_traders|traders]] and found in [[ruins]]. |
== Comparison == | == Comparison == | ||
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|- | |- | ||
! [[Table (1x2)]] | ! [[Table (1x2)]] | ||
− | | {{Required Resources|Table (1x2)|simple=1}} | + | | {{Required Resources|Table (1x2)||simple=1}} |
| {{ticks/seconds | {{Q|Table (1x2)|Work To Make}} }} | | {{ticks/seconds | {{Q|Table (1x2)|Work To Make}} }} | ||
| {{Q|Table (1x2)|Beauty}} | | {{Q|Table (1x2)|Beauty}} | ||
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|- | |- | ||
! [[Table (2x2)]] | ! [[Table (2x2)]] | ||
− | | {{Required Resources|Table (2x2)|simple=1}} | + | | {{Required Resources|Table (2x2)||simple=1}} |
| {{ticks/seconds | {{Q|Table (2x2)|Work To Make}} }} | | {{ticks/seconds | {{Q|Table (2x2)|Work To Make}} }} | ||
| {{Q|Table (2x2)|Beauty}} | | {{Q|Table (2x2)|Beauty}} | ||
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|- | |- | ||
! [[Table (2x4)]] | ! [[Table (2x4)]] | ||
− | | {{Required Resources|Table (2x4)|simple=1}} | + | | {{Required Resources|Table (2x4)||simple=1}} |
| {{ticks/seconds | {{Q|Table (2x4)|Work To Make}} }} | | {{ticks/seconds | {{Q|Table (2x4)|Work To Make}} }} | ||
| {{Q|Table (2x4)|Beauty}} | | {{Q|Table (2x4)|Beauty}} | ||
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|- | |- | ||
! [[Table (3x3)]] | ! [[Table (3x3)]] | ||
− | | {{Required Resources|Table (3x3)|simple=1}} | + | | {{Required Resources|Table (3x3)||simple=1}} |
| {{ticks/seconds | {{Q|Table (3x3)|Work To Make}} }} | | {{ticks/seconds | {{Q|Table (3x3)|Work To Make}} }} | ||
| {{Q|Table (3x3)|Beauty}} | | {{Q|Table (3x3)|Beauty}} | ||
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{{nav|furniture|wide}} | {{nav|furniture|wide}} | ||
− | [[Category:Furniture | + | [[Category:Furniture]] |