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{{Infobox main|weapon
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{{infobox main|weapon|
 
| name = Pump shotgun
 
| name = Pump shotgun
| image = Pump shotgun.png
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| image = Pump shotgun.png|Pump shotgun
 
| description = An ancient design of shotgun that emits a tight-packed spray of pellets. Deadly, but short range.
 
| description = An ancient design of shotgun that emits a tight-packed spray of pellets. Deadly, but short range.
 
| type = Equipment
 
| type = Equipment
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| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 5
 
| skill 1 level = 5
| has quality = True
 
 
| weaponTags = Gun
 
| weaponTags = Gun
| tradeTags = WeaponRanged
 
 
}}
 
}}
{{Info|The '''pump shotgun''' is a short range, medium {{DPS}} [[weapon]] known for its huge stopping power, capable of stunning any but the largest creatures.  
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{{Info|The '''pump shotgun''' is a short range, high damage [[weapon]] known for its huge stopping power, capable of stunning any but the largest creatures. With a decent firerate and good accuracy, its other alternative is the [[chain shotgun]].}}
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==Acquisition==
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Pump shotguns can be crafted at a [[machining table]] once the [[Research#Gunsmithing|Gunsmithing]] research has been completed; from {{Required Resources}}s and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 5 is required.
  
It is the lower tech alternative to the faster firing but less accurate [[chain shotgun]].}}
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Pump shotguns can also be purchased from outlander and orbital combat suppliers, outlander settlements, or obtained from the following [[raider#Humanlike|raider]] kinds:
 
 
== Acquisition ==
 
Pump shotguns can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
 
 
Pump shotguns can also be [[trade|purchased]] from [[outlander]] and orbital combat suppliers, outlander [[faction base]]s, or obtained from the following [[raider#Humanlike|raider]] kinds:
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|-
 
! Raider Kind !! Chance !! Average Quality !! Health
 
! Raider Kind !! Chance !! Average Quality !! Health
 
|-
 
|-
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|}
 
|}
  
== Analysis ==
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==Summary==
With high per-shot damage, excellent accuracy (technically beating the [[bolt-action rifle]]), and decent firerate, the pump shotgun is a powerful weapon. The pump shotgun also has an amazing [[stopping power]], able to stagger every pawn kind except the {{#ask: [[Body Size::>3.00001]] [[Name::!Tunneler]] | format = template | template = DLC Icons | link = none | sort = From DLC, Name | sep = ,  }}. But, as a shotgun, its range is lacking. Even hand-thrown [[pila]] out-range a pump shotgun, let alone low-tier firearms such as the [[revolver]]. Armor penetration is also quite poor, being in a similar league to the [[autopistol]] and [[greatbow]].
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With good per-shot damage, excellent accuracy (technically beating the [[bolt-action rifle]]), and decent firerate, the pump shotgun is a powerful weapon. The pump shotgun also has an amazing stopping power, able to stagger every pawn kind barring [[elephant]]s, [[thrumbo]]s, [[megasloth]]sm and large [[mechanoid]]s. But, as a shotgun, its range is lacking. Even hand-thrown [[pila]] out-range a pump shotgun, let alone low-tier firearms such as the [[revolver]]. Armor penetration is also quite poor, being in a similar league to the [[autopistol]] and [[greatbow]].
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In terms of raw damage, the pump shotgun is the strongest single-burst weapon, outside of explosives. Overall damage output falls behind cheaper burst-firing weapons such as the [[machine pistol]], though the shotgun gains an slight advantage towards maximum range. As it fires a single shot, pump shotguns are more likely to destroy/severely damage limbs and organs.
  
Overall damage output falls behind cheaper burst-firing weapons such as the [[machine pistol]], though the shotgun gains a slight advantage towards maximum range. Additionally, as it deals its {{DPS}} in fewer, more damaging shots, pump shotguns are more likely to destroy/severely damage limbs and organs than burst-firing weapons of equivalent {{DPS}}. This more rapidly degrades enemy combat performance and increases the chance of part destruction kills. These factors make pump shotguns an excellent damage base for the early game. However, more flexible weapons with similar or better {{DPS}}, such as the [[heavy SMG]], will generally replace the pump shotgun by the early mid-game. Access to the [[chain shotgun]], with the same damage per shot and a much higher {{DPS}}, essentially makes the pump shotgun obsolete.
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Against an unarmored human, a pump shotgun can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~10.3 seconds average) to incapacitate that human from pain shock.  
  
All-in-all, the pump shotgun is best suited as a close-quarters offensive weapon, such as with drop pods or [[infestation]]s. The high stopping power also make it a great support weapon, staggering pawns that approach. Keep a shotgun (pump or chain) in your rec room for those days when mechs drop in right on top of you. Remember that pawns can't fire guns in melee, even if its a shotgun. It's not advisable to hunt dangerous animals with the pump shotgun as the short range makes the quarry more likely to turn [[Mental break#Manhunter|manhunter]].
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Overall, the pump shotgun is best paired with a careful shooter up to level 6, then with a trigger-happy shooter beyond that point.
  
=== Stats ===
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==Analysis==
Against an unarmored human, a pump shotgun can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~9.5 seconds average) to incapacitate that human from pain shock.  
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All-in-all, the pump shotgun is best suited as a close-quarters offensive weapon, such as with drop pods or [[infestation]]s. The high stopping power also make it a great support weapon, staggering pawns in the back. However, remember that pawns can't fire guns in melee, even if its a shotgun. Keep a shotgun (pump or chain) in your rec room for those days when mechs drop in right on top of you.
  
{{Weapon Stats Table}}
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The [[chain shotgun]] is generally considered an upgrade. It fire a 3 shot burst, with each shot equal to that of a chain shotgun, but with a longer warmup/cooldown. This makes the chain shotgun have noticably higher DPS than the pump - 11.18 v. 6.97 with average accuracy. The chain shotgun is less accurate, but stray shots may hit other targets, making it even better against multiple pawns. However, it requires the more advanced [[Research#Gas Operation|Gas Operation]] research, won't spawn on early raids, and has a 3-tile smaller range.
  
== Pump shotgun vs. comparable weapons==
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{{Weapon Quality Table}}
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==Pump Shotgun vs. Comparable Weapons==
 
<!--
 
<!--
 
     Table cell hex colour values for win rates:
 
     Table cell hex colour values for win rates:
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=== Methodology ===
 
=== Methodology ===
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<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
 
<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
  
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Results in the tables below are the percentages of battles that pump shotguns either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.
 
Results in the tables below are the percentages of battles that pump shotguns either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.
  
==== Unarmored ====
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====Unarmored====
 
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s.
 
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s.
  
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! Pila
 
! Pila
 
| style="background: #69FF69" | 92.90% || style="background: #69FF69" | 92.95% || style="background: #69FF69" | 90.78% || - || - || - || -
 
| style="background: #69FF69" | 92.90% || style="background: #69FF69" | 92.95% || style="background: #69FF69" | 90.78% || - || - || - || -
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|-
 
|}
 
|}
  
==== Armored ====
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====Armored====
 
For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s.
 
For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s.
  
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! Pila
 
! Pila
 
| style="background: #69FF69" | 97.60% || style="background: #69FF69" | 97.05% || style="background: #69FF69" | 96.41% || - || - || - || -
 
| style="background: #69FF69" | 97.60% || style="background: #69FF69" | 97.05% || style="background: #69FF69" | 96.41% || - || - || - || -
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|-
 
|}
 
|}
  
== Graphs ==
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==Graphs==
 
The graphs assume a normal quality pump shotgun against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
 
The graphs assume a normal quality pump shotgun against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
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[[File:PumpShotgunAccuracyNoTrait.png|494px|Pump shotgun's accuracy with various shooters without any trait.]]
 
[[File:PumpShotgunAccuracyNoTrait.png|494px|Pump shotgun's accuracy with various shooters without any trait.]]
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== Version history ==
 
== Version history ==
 
* ?? -  Received new sprite
 
* ?? -  Received new sprite
* Beta 19/1.0 - Barrel melee attack damage reduced 10 -> 9, cooldown increased from 1.9s -> 2s. Stock cooldown increased from 1.8 -> 2.
 
 
 
<gallery>
 
<gallery>
 
Equipment Shotgun.png|Original pump shotgun sprite
 
Equipment Shotgun.png|Original pump shotgun sprite
 
</gallery>
 
</gallery>
  
 
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[[Kind::Weapons| ]]
{{Nav|weapon|wide}}
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{{nav|weapon|wide}}
[[Category:Equipment]] [[Category:Weapons]] [[Category:Industrial Weapons]]
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[[Category:Weapons]]
[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Shotguns]]
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[[Category:Equipment]]

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