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| flammability = 0.6
 
| flammability = 0.6
 
| stack limit = 75
 
| stack limit = 75
| path cost = 14
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| path cost = 15
 
<!-- Ingestion -->
 
<!-- Ingestion -->
 
| taste = Simple
 
| taste = Simple
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| research = Pemmican
 
| research = Pemmican
 
| work to make = 700
 
| work to make = 700
| work speed stat = Cooking Speed
 
 
| resource 1 = Nutrition
 
| resource 1 = Nutrition
 
| resource 1 type = meat
 
| resource 1 type = meat
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== Acquisition ==
 
== Acquisition ==
 
Pemmican can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed.  There is no [[Cooking]] skill requirement, though it does use the cooking skill.
 
Pemmican can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed.  There is no [[Cooking]] skill requirement, though it does use the cooking skill.
 
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Each batch of {{P|Product Amount}} requires a mixture of 0.25 nutrition from meat and 0.25 nutrition from vegetables and {{Ticks|{{P|Work To Make}}}} of work. Alternatively, pemmican can be made in batches of 64 at the cost of 1 nutrition of each type and {{ticks|2800}} of work. [[Campfire]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook pemmican at a campfire.
 
Each batch of {{P|Product Amount}} requires a mixture of 0.25 nutrition from meat and 0.25 nutrition from vegetables and {{Ticks|{{P|Work To Make}}}} of work. Alternatively, pemmican can be made in batches of 64 at the cost of 1 nutrition of each type and {{ticks|2800}} of work. [[Campfire]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook pemmican at a campfire.
  
 
It can also be purchased from [[trade]]rs, or occasionally recovered from [[tribal]] [[raider]]s.
 
It can also be purchased from [[trade]]rs, or occasionally recovered from [[tribal]] [[raider]]s.
  
== Summary ==
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==Summary==
 
Unlike most [[meals|cooked meal]]s, each unit of pemmican is worth 0.05 nutrition. 18 units of pemmican are as filling as a single [[simple meal]], [[fine meal]], or [[packaged survival meal]] (which all worth 0.9 nutrition per item).
 
Unlike most [[meals|cooked meal]]s, each unit of pemmican is worth 0.05 nutrition. 18 units of pemmican are as filling as a single [[simple meal]], [[fine meal]], or [[packaged survival meal]] (which all worth 0.9 nutrition per item).
  
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It is possible to micromanage your colonists so that they'll only eat when starving, meaning that they will never overeat (even with simple meals). If micromanagement is used, then simple meals will give more nutrition than pemmican. If pawns are left to their own devices, pemmican is more efficient since it prevents overeating.
 
It is possible to micromanage your colonists so that they'll only eat when starving, meaning that they will never overeat (even with simple meals). If micromanagement is used, then simple meals will give more nutrition than pemmican. If pawns are left to their own devices, pemmican is more efficient since it prevents overeating.
  
Discrete nutrition is also helpful when pawns undergo frequent vomiting. [[Food poisoning]] will slow eating speed, and if they vomit, the entire meal is interrupted. With pemmican, pawns will consume each unit of pemmican separately, so when a pawn vomits, they won't lose progress for the entire meal.
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Discrete nutrition is also helpful when pawns undergo frequent vomiting. [[Food poisoning]] will slow eating speed, and if they vomit, the entire meal is interrupted. With pemmican, pawns will consume each unit of pemmican separately. So when a pawn vomits, they won't lose progress for the entire meal.
  
 
== Analysis ==
 
== Analysis ==
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=== Comparison to packaged survival meals ===
 
=== Comparison to packaged survival meals ===
The [[packaged survival meal]] (PSM) serves a very similar purpose to pemmican. They are both foods that can last for a long time. Pemmican is more nutritious than packaged meals (160% vs 150% nutrition efficiency). In addition, pawns won't overeat with pemmican nearly as much, as described in the [[#Benefits of discrete nutrition|summary]] section. Finally, pemmican is roughly {{+|8%}} better for weight, a small but relevant bonus for any sort of caravan trip.
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The [[packaged survival meal]] serves a very similar purpose to pemmican. They are both foods that can last for a long time. Pemmican is more nutritious than packaged meals (160% vs 150% nutrition efficiency). In addition, pawns won't overeat with pemmican nearly as much, as described in the [[#Benefits of discrete nutrition|summary]] section. Finally, pemmican is roughly {{+|8%}} better for weight, a small but relevant bonus for any sort of caravan trip.
  
The most apparent advantage of packed survival meals is that they ''never rot''. In contrast, pemmican spoils in {{P|Days To Start Rot Base}} days. However, the actual use of this is questionable. Unless you are playing with 100% coverage, even the [[ship to the stars]] quest is unlikely to take more than a RimWorld year. And during the trip, you'll likely be able to [[trade]] for food, using [[silver]], [[gold]], or any other material. Silver never spoils. Finally, you can settle on a new, temporary colony to restore your food reserves.
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The most apparent advantage of packed survival meals is that they ''never rot''. In contrast, pemmican spoils in 70 days. However, the actual use of this is questionable. Unless you are playing with 100% coverage, even the [[ship to the stars]] quest is unlikely to take more than a RimWorld year. And during the trip, you'll likely be able to [[trade]] for food, using [[silver]], [[gold]], or any other material. Silver never spoils. Finally, you can settle on a new, temporary colony to restore your food reserves, which is useful if it would last more than a year.
  
 
PSMs have a few other advantages. They are drastically more efficient in storage space - storing {{Good|x240%}} nutrition / tile when compared to pemmican. PSMs also require {{Good|x60%}} the work to make. Finally, packaged meals sell for more than pemmican, and can be sold to outlander factions. If you end up packing too much food but need to buy goods, then PSMs have a small advantage.
 
PSMs have a few other advantages. They are drastically more efficient in storage space - storing {{Good|x240%}} nutrition / tile when compared to pemmican. PSMs also require {{Good|x60%}} the work to make. Finally, packaged meals sell for more than pemmican, and can be sold to outlander factions. If you end up packing too much food but need to buy goods, then PSMs have a small advantage.
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Pemmican b.png|Partial stack
 
Pemmican b.png|Partial stack
 
Pemmican c.png|Full stack
 
Pemmican c.png|Full stack
</gallery>
 
 
== Version history ==
 
* Beta 19/1.0 - Colonists will now take pemmican to inventory like meals.
 
* Sometime before [[Version/1.0.2150|1.0.2150]] - Texture updated.
 
 
<gallery>
 
Pemmican.png|Old texture
 
 
</gallery>
 
</gallery>
  

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