Editing Mental inspiration
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* '''Minimum skill:''' [[Skills#Social|Social]] 3 | * '''Minimum skill:''' [[Skills#Social|Social]] 3 | ||
− | A colonist gains insight on how to recruit prisoners into the colony. They will successfully recruit | + | A colonist gains insight on how to recruit prisoners into the colony. They will successfully recruit the next prisoner they attempts to recruit, regardless of difficulty or remaining resistance. |
To make the most out of the recruitment, you may manually have the warden prioritize the recruitment attempt on a specific prisoner. If the prisoner has been talked to recently, you will need to disable warden interactions for that prisoner, and wardening for the inspired warden, then wait a while before enabling them both. | To make the most out of the recruitment, you may manually have the warden prioritize the recruitment attempt on a specific prisoner. If the prisoner has been talked to recently, you will need to disable warden interactions for that prisoner, and wardening for the inspired warden, then wait a while before enabling them both. |