Editing Materials

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Stub}}
 
<!--Top Nav Box-->
 
{| align=center
 
| {{Resources_Nav}}
 
|}
 
----
 
<!-- End of Nav -->
 
  
__NOTOC__
+
==Silver==
 +
[[File:Silver Icon.png|left]] ''Used for [[trade|trading]]''
 +
Silver is used for [[trade|trading]] with traders, however each trader has a limited stock you can buy from. Silver is used to buy [[Colonist|slaves]], resources, and [[Weapons|weapons]]. Additionally, traders will buy resources relevant to their specialization. Industrial Traders will buy silver, uranium, metal and wooden planks, Combat Traders will buy weapons, and Food Traders will buy food. Silver in great quantity is among the wreckage at the start of the game. After this silver is depleted, additional silver may only be obtained through random drops, trading or mining silver deposits.
  
'''Materials''' are the most basic resources. They are used for [[structure]]s, [[buildings]], [[apparel]], [[weapons]] and more.
+
==Steel==
 +
[[File:Metal Icon.png|64px|left]] ''Used for advanced construction''
 +
Steel is the primary resource for mid to late game construction, and is therefore vital. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, trading or mining.  Steel can be mined from [[mineral tiles|minerals]], which are found in mineral veins in the mountains. Industrial traders buy and sell steel.  
  
== Stuff ==
+
==Plasteel==
Materials are grouped in five [[Property:Stuff Category|stuff categories]]:
+
Generally considered the strongest material in the game. Used for a lot of high tech stuff.Can be obtained by trading, melting down mechs, or by mining deposits.
*'''[[Stony]]''' for all types of stone.
 
*'''[[Metallic]]''' for all metals.
 
*'''[[Woody]]''' for wood.
 
*'''[[Leathery]]''' for all leathers.
 
*'''[[Fabric]]''' for all fabrics.
 
  
So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material.
+
==Gold==
 +
A very beautiful and expensive resource.
  
== Comparison table ==
+
==Stone==
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item.
+
[[File:Stone Icon.png|left]] ''Used for stone construction''
 +
Stone is produced from rock rubble via a [[Stonecutter's table]] after it is researched. To create stone right click the table, click 'Bills', and use the '''+''' and '''-''' buttons to set how many pieces of rubble you wish to consume. You must have a colonist with 'crafting' enabled in the Overview menu.  Stone can also be mined from abandoned structures that are randomly scattered throughout the map.
  
* Fabrics and leathers can't be used for [[weapons]], [[door]]s and [[bed]]s
+
Cut stone (stone cutting research and workbench that uses slag chunks) can be used to supplement other valuable resources, namely steel and wood.
* Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.)
 
  
{{#ask: [[Stuff Category::+]]
+
Cut stone can be used to craft walls (even the conduit walls that carry electricity), or fancy floors with faster than default walk speed and less mood penalty.  Cut stone can be used to craft doors, automatic doors, tables, benches, beds, royal beds...
  | named args = yes
+
{{clr}}
  | ?Stuff Category
+
Types of stone blocks(Alphabetical Order):
  | ?Market Value Base = Market Value
 
  | ?Beauty Factor
 
  | ?Beauty Offset
 
  | ?Work To Make Factor
 
  | ?Work To Build Factor
 
  | ?Work To Build Offset # ticks
 
  | ?Max Hit Points Factor
 
  | ?Flammability Factor
 
  | ?Armor - Sharp Factor
 
  | ?Armor - Blunt Factor
 
  | ?Armor - Heat Factor
 
  | ?Insulation - Cold Factor = Insulation - Cold (&deg;C)
 
  | ?Insulation - Heat Factor = Insulation - Heat (&deg;C)
 
  | ?Melee Blunt Damage Factor
 
  | ?Melee Sharp Damage Factor
 
  | ?Melee Cooldown Factor
 
  | ?Door Opening Speed Factor
 
  | ?Rest Effectiveness Factor
 
  | limit = 100
 
  | link = subject
 
  | mainlabel = Name
 
  | sort = Stuff Category, Name
 
}}
 
  
{{nav|materials|wide}}
+
Granite:
[[Category:Resources]]
+
Description: Blocks of solid granite. Granite is a very hard stone.
 +
Flammability: 0%
 +
Market value: $2.10
 +
Max health: 25
 +
 
 +
Limestone:
 +
Description: Blocks of solid limestone.
 +
Flammability: 0%
 +
Market value: $1.90
 +
Max health: 25
 +
 +
Marble:
 +
Description: Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.
 +
Flammability: 0%
 +
Market value: $1.90
 +
Max health: 25
 +
 
 +
Sandstone:('''Unfinished''')
 +
Description:
 +
Flammability:
 +
Market value:
 +
Max health:
 +
 
 +
==Logs==
 +
[[File:Wood Icon.png|left]] ''Used for basic construction''
 +
Logs are gathered from trees using the [[Commands|Chop Wood]] command and are vital to early game construction.
 +
 
 +
 
 +
==Uranium==
 +
[[File:Uranium Icon.png|64px|left]] ''Supposed to be used in reactors''.
 +
Uranium can be '''[[trade|traded]]''' for profit or used to build cryptosleep caskets.

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)