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− | {{ | + | {{stub}}{{Define|Raw Food |
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| always haulable = true | | always haulable = true | ||
+ | | def name = InsectJelly | ||
| description = Jelly stored and used as food by oversized insects. It is smooth, rich, and brings joy to those who consume it. Because of its unique biological properties, it can nourish almost any creature and never rots. | | description = Jelly stored and used as food by oversized insects. It is smooth, rich, and brings joy to those who consume it. Because of its unique biological properties, it can nourish almost any creature and never rots. | ||
− | + | | graphic path = Things/Item/Resource/AnimalProductRaw/InsectJelly | |
− | + | | label = insect jelly | |
− | + | | nutrition = 0.05 | |
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| taste = Fine | | taste = Fine | ||
+ | | preferability = Fine | ||
| joy offset = 0.08 | | joy offset = 0.08 | ||
− | | | + | | joykind = gluttonous |
− | | | + | | deterioration rate base = 6 |
− | + | | flammability base = 1 | |
− | | | + | | max hit points base = 100 |
− | | | + | | market value base = 8.0 |
− | + | |mass = 0.025 | |
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}} | }} | ||
− | {{Info|'''Insect jelly''' | + | {{Info|'''Insect jelly''' periodically appears near [[hive|insect hives]]. It fills the [[recreation]] meter of colonists by 8% when eaten raw. It can also be used as a cooking ingredient. Cooking is recommended as it is a dangerous food type.}} |
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+ | ==Acquisition== | ||
+ | Insect jelly is acquired from insect [[hive]]s that spawn in during [[infestation]]s. It spawns 20 jelly in 10.4 to 12 hours. | ||
=== Farming techniques === | === Farming techniques === | ||
− | + | Insect jelly can be farmed by first defeating an infestation. Don't destroy the hives, as they are the things that spawn the jelly. Build a structure around the defeated hives, with a mini-killbox. The hives will slowly start recovering, and they will spawn new insects. Periodically, trigger the insects and kill them to stop them from consuming the precious jelly. If you have a surplus of power, you can attach another structure to the insect box, connect the two with [[vent]]s, and install [[heater]]s in the attached structure. Set the temperature on the heater to heatstroke levels. The insects will die a few hours after being spawned, while the insect jelly is not affected. Every few days, you can send someone in to haul the jelly. [[Door|Forbid]] the entrance to prevent pawns from foolishly entering without you noticing. | |
− | Insect jelly can be farmed by first defeating an infestation. Don't destroy the hives, as they are the things that spawn the jelly. Build a structure around the defeated hives, with a mini-killbox. The hives will slowly start recovering, and they will spawn new insects. Periodically, trigger the insects and kill them to stop them from consuming the precious jelly. | ||
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− | If you have a surplus of power, you can attach another structure to the insect box, connect the two with [[vent]]s, and install [[heater]]s in the attached structure. Set the temperature on the heater to heatstroke | ||
− | + | ==Analysis== | |
+ | Insect jelly does not spoil, it only [[Deterioration|deteriorates]] with exposure to the elements, and provides roughly 8% [[recreation]] of the Gluttonous type per consumption, so its also a good emergency food supply to break out when times are tough and mood is at risk due to lack of recreation time, however its low nutritional value makes it a poor choice for actual sustenance. It is especially good for [[caravan]]s as they can't get recreation while moving otherwise, and only slowly get social recreation when stopped. It has a 2% [[food poisoning]] chance. | ||
+ | In this role is is comparable to [[Chocolate]] which provides 10% Gluttonous recreation and 0.1 nutrition. Statistically, chocolate is superior in terms of nutrition and recreation provided and the lack of food poisoning risk is especially helpful, however Insect Jelly requires no research to acquire and is often acquired in large amounts from threats that would arise regardless. Chocolate must be researched and farmed. Additionally, insect jelly is also 1/3 the weight of chocolate and sells for more, giving it advantages as a buffer product in caravans as it occupies less weight for trade goods and is worth more in the event that it must be sold to make up the value in a trade. Chocolate can be produced at will, on maps without mountains, and without fighting an [[infestation]]. Which is preferable will depend on the circumstances of each individual colony, as well as player preference. | ||
− | + | Its also a decent trade good, separate to its use by the caravan itself, as it is valuable, light and it is easy to get a lot of it when facing late game infestations, or can even be farmed. | |
− | + | Cooking insect jelly into a [[meal]] loses its recreation bonus. | |
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− | == Version | + | ==Version History== |
*[[Version/0.13.1135|0.13.1135]] - Added. | *[[Version/0.13.1135|0.13.1135]] - Added. | ||
{{nav|Food|wide}} | {{nav|Food|wide}} | ||
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