Editing High-explosive shell
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{{Image wanted|reason=Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]]}} | {{Image wanted|reason=Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]]}} | ||
− | {{ | + | {{infobox main|resource |
| name = High-explosive shell | | name = High-explosive shell | ||
| image = Shell highexplosive a.png | | image = Shell highexplosive a.png | ||
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| type2 = Mortar shell | | type2 = Mortar shell | ||
| tech level = Industrial | | tech level = Industrial | ||
− | | path cost = | + | | path cost = 15 |
| stack limit = 25 | | stack limit = 25 | ||
| beauty = | | beauty = | ||
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| defName = Shell_HighExplosive | | defName = Shell_HighExplosive | ||
| thingCategories = MortarShells | | thingCategories = MortarShells | ||
− | | tradeTags = | + | | tradeTags = MortarShells |
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
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== Acquisition == | == Acquisition == | ||
− | High-explosive shells | + | High-explosive shells are made using 15 [[steel]] and 15 [[chemfuel]] at a [[machining table]] and requires [[Research#Mortars|Mortars]] to be researched. Requires a [[Skills#Crafting|Crafting skill]] of at least 4. The steel cost is increased to 25 if the [[AI_Storytellers#Player_tools|Classic Mortars]] difficulty option is enabled. |
They can also be purchased from [[traders]]. | They can also be purchased from [[traders]]. | ||
Finally, [[siege]] raids will have high-explosive shells drop podded to them, and if unused by the raid, can be taken by the player. | Finally, [[siege]] raids will have high-explosive shells drop podded to them, and if unused by the raid, can be taken by the player. | ||
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== Summary == | == Summary == | ||
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== Analysis == | == Analysis == | ||
− | + | It is the standard shell for mortars, dealing high damage and having a decent blast radius. Given the mortar's inaccuracy, it's best to have a battery of mortars firing at once to deal heavy damage to the enemy. | |
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+ | It is quite resource-intensive, so it's best to wait until mid-game until beginning the use of mortars. | ||
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+ | They are effective against most enemies; [[Raid#Siege|siege]] bases, resting or charging raiders, crashed ship parts and their mechanoid guards. While two mortars are enough against siege bases, around 4 - 8 will be needed for direct attacks on raiders. | ||
− | + | They are less effective against enemies equipped with [[shield belt]]s, as the explosion is blocked by the shield. A high quality shield belt can survive a blast and regenerate faster than the mortar fires. Pairing these with other mortars firing EMP rounds can overcome this problem easily. | |
=== Storage === | === Storage === | ||
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* [[Version/1.3.3066|1.3.3066]] - Steel requirement decreased from 25 -> 15 unless Classic Mortar difficulty option enabled. | * [[Version/1.3.3066|1.3.3066]] - Steel requirement decreased from 25 -> 15 unless Classic Mortar difficulty option enabled. | ||
− | {{ | + | {{nav|security|wide}} |
[[Category: Mortar shells]] | [[Category: Mortar shells]] |