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+ | '''Drugs''' can be used to gain temporary benefits of various sorts at the risk of [[addictiveness|addiction]], negative side effects, and even [[overdose]] resulting in death. Most drugs are crafted using either [[psychoid leaves]] or [[neutroamine]], however beer requires [[hops]] and has an intermediate stage before fermenting called [[wort]]. | ||
− | + | {{asof|A16}} the effects of drugs are modulated by body size, so smaller creatures need less beer to be drunk than bigger animals such as the [[Thrumbo]]. | |
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− | {| | + | The drugs in the game are split into the following categories: |
− | ! | + | {| style="border-style: solid; border-width: 0px; text-align:left;" |
+ | ! scope="col" width="140" | Hard | ||
+ | ! scope="col" width="180" | Social | ||
+ | ! scope="col" width="180" | Medical | ||
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− | + | | • [[Go-juice]] || • [[Beer]] || • [[Luciferium]] | |
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− | + | | • [[Flake]] || • [[Smokeleaf joint]] || • [[Penoxycyline]] | |
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− | + | | • [[Wake-up]] || || | |
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− | + | | • [[Yayo]] || || | |
− | | | + | |} |
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− | + | == Addiction and Tolerance == | |
− | + | {|class = "wikitable c03" | |
− | + | !Drug !!Tolerance for using !!Min Tolerance before addiction !!Tolerance per day !!Doses before addiction !!Safe doses every X days | |
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− | + | |Beer ||0.032 ||0.25 ||-0.015 ||7.81 ||2.13 | |
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− | + | |Smokeleaf ||0.03 ||0.15 ||-0.015 ||5 ||2 | |
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− | + | |Flake ||0.045 ||0 ||-0.015 ||0 ||never | |
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+ | |Yayo ||0.04 ||0.04 ||-0.015 ||0 ||never | ||
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− | + | |WakeUp ||0.045 ||0.08 ||-0.015 ||2.22 ||3 | |
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− | + | |Go-Juice ||0.044 ||0.03 ||-0.015 ||0 ||never | |
− | | | + | |+ Values as of Alpha 16 |
|} | |} | ||
− | + | '''Tolerance''' is the value related to addiction upon consumption of any drugs. It has a fixed buildup amount for each drug, and decreases each day afterwards. Colonists will have a chance of getting addicted once they cross a certain tolerance threshold. '''Safe''' consumption of drugs can be set in the restriction tab for drug usage. | |
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− | == | + | == Recipes == |
− | + | {| {{STDT| sortable c_25 text-center}} | |
− | + | ! Drug !! Market Value !! Ingredients !! Work Amount || Minimum Skills | |
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− | {| {{STDT| sortable c_25 text-center}} | ||
− | ! Drug !! | ||
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− | ! | ||
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− | + | | style="text-align:left;" | [[Medicine]] || 18 || 1 [[Herbal medicine]], 1 [[Neutroamine]], 3 [[Cloth]] || 12 || Medicine 6, Crafting 3 | |
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− | + | | style="text-align:left;" | Wake-Up || 24 || 2 [[Neutroamine]] || 14 || | |
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− | + | | style="text-align:left;" | Penoxycyline || 32 || 3 [[Neutroamine]] || 9 || | |
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− | + | | style="text-align:left;" | Flake || 14 || 4 [[Psychoid leaves]] || 5 || | |
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− | + | | style="text-align:left;" | Yayo || 23 || 8 [[Psychoid leaves]] || 7 || | |
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− | + | | style="text-align:left;" | Smokeleaf || 11 || 4 [[Smokeleaf leaves]] || 6 || | |
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− | + | | style="text-align:left;" | Go-Juice || 45 || 2 [[Neutroamine]], 1 [[Yayo]] || 7 || | |
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− | + | | style="text-align:left;" | Beer || 9 || 1 [[Wort]] || ? || | |
− | | | + | |+ Recipes as of [[Version/0.16.1393|Alpha 16]] |
|} | |} | ||
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− | + | == Go-juice == | |
− | + | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Go-juice}}</div> | |
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− | + | ''A synthetic combat drug developed for space marines during the early days of interplanetary warfare. Go-juice blocks pain and increases the user's melee and shooting abilities. It also enhances movement speed. Military chemists who created it were never able to remove its addictiveness. Some saw this as a downside; others saw it as a benefit.'' | |
− | + | {{:Go-juice}} | |
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− | + | == Luciferium == | |
+ | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Luciferium}}</div> | ||
− | + | ''A concoction of advanced glitterworld mechanites that dramatically improve the body's functioning in all respects. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing continuous berserk rages and, eventually, death. After the first dose, there is no way to get the mechanites out, ever. On the urbworlds, they call Luciferium the 'Devil's Bargain'. Many have been forced to kill friends when no more of the seductive red pills could be found.'' | |
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− | + | {{:Luciferium}} | |
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− | === | + | == Penoxycyline == |
− | + | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Penoxycyline}}</div> | |
− | '' | + | ''A drug for blocking various infections. Blocks malaria, sleeping sickness, and plague. Take every 5 days.'' |
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− | + | {{:Penoxycyline}} | |
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− | ' | + | == Flake == |
− | + | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Flake}}</div> | |
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− | '' | + | ''A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive.'' |
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− | + | {{:Flake}} | |
− | == | + | == Yayo == |
− | + | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Yayo}}</div> | |
− | + | ''A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.'' | |
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− | + | {{:Yayo}} | |
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− | + | == Smokeleaf joint == | |
+ | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Smokeleaf joint}}</div> | ||
− | + | ''Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus, and slows movement. Smokeleaf use can produce a dependency. Can be produced without equipment, at a crafting spot.'' | |
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− | + | {{:Smokeleaf joint}} | |
− | ' | + | == Wake-up == |
− | + | <div style='float: left; margin: 0.67em 1em 0 0'>{{Icon_Big|Wake-up}}</div> | |
− | + | ''An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality.'' | |
− | + | {{clear}} | |
− | + | {|class = "wikitable c03" | |
− | + | |- | |
− | + | !colspan="2" scope="col" style="text-align: left" | Drug info | |
− | + | |- | |
− | + | |Addictiveness || 10% | |
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− | + | |Market value || $24.00 | |
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− | + | |Hit points || 50 | |
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− | + | |Work to make || 14 | |
− | + | |} | |
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− | + | {|class = "wikitable c03" | |
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− | ! style="text-align:left | + | !colspan="2" scope="col" style="text-align: left" | Drug effects |
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− | + | |Consciousness || +10% | |
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− | + | |Global work speed || +50% | |
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− | + | |Joy || 40.00% | |
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− | + | |Moving || +10% | |
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− | + | |Rest || 100% | |
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− | + | |Tiredness || x80% | |
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|} | |} | ||
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