Editing Collapsed rocks
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+ | {{Define | Material | ||
+ | | category = Category of the item. | ||
+ | | image = Collapsed_rocks.png | ||
+ | | description = Collapsed rocks, packed tightly enough to hold up a roof. | ||
+ | | deterioration rate base = | ||
+ | | door opening speed factor = | ||
+ | | equipped angle offset = | ||
+ | | flammability base/factor = o | ||
+ | | global work speed offset = | ||
+ | | hearing factor/offset = | ||
+ | | hunger factor/offset = | ||
+ | | insulation - cold factor = | ||
+ | | insulation - heat factor = | ||
+ | | joy offset = | ||
+ | | manipulation factor/offset = | ||
+ | | market value base/factor = 0.00 | ||
+ | | mass = 1.00 | ||
+ | | max hit points base = 500 | ||
+ | | max hit points factor = | ||
+ | | maximum comfortable temperature base = | ||
+ | | medical potency base = | ||
+ | | melee blunt damage base = | ||
+ | | melee cooldown base/factor = | ||
+ | | melee damage base = | ||
+ | | melee sharp damage base = | ||
+ | | metabolism factor/offset = | ||
+ | | minimum comfortable temperature base = | ||
+ | | move speed base = | ||
+ | | moving factor/offset = | ||
+ | | pain factor/offset = | ||
+ | | ranged cooldown base = | ||
+ | | rest effectiveness factor = | ||
+ | | rest factor/offset= | ||
+ | | sell price multiplier base = | ||
+ | | sight factor/offset = | ||
+ | | stack limit = | ||
+ | | talking factor/offset = | ||
+ | | taste = | ||
+ | | type = | ||
+ | | type2 = | ||
+ | | target hit chance factor = | ||
+ | | work to make base/factor/offset = | ||
+ | | work to build factor/offset = | ||
+ | }} | ||
+ | |||
{{stub}} | {{stub}} | ||
− | + | == Description == | |
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− | + | Collapsed rocks fall from above when digging a cave (just like roofs that could not be supported by any structure within 6 tiles away) which will prevent obtaining an open air space since mountains have countless layers piling up to their heights. Mining will keep causing more rocks to fall indefinitely. | |
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− | [[ | + | When rocks fall, anything below it is immediately destroyed and can never be recovered. This can be dangerous to your colonists, but if used carefully, you can make a [[Defense tactics#Mountain trap|trap]] to instantly kill incoming threats. |
− | [[ | + | [[File:Collapsed rocks.png|300px|thumb|none|Digging at collapsed rocks]] |