Difference between revisions of "Cloth"

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{{Info|Can be grown by planting the [[cotton plant]]. It can be used for creating [[clothes]] at the [[Tailor's workbench]],though it does not provide good clothing quality. It is also used to make [[carpets|carpet]] flooring, [[medicine]] (after being researched), [[armchair]]s or [[billiards table]]s.}}
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Can be grown by planting the [[cotton plant]]. It can be used for creating [[clothes]] at the [[Tailor's workbench]],though it does not provide good clothing quality. It is also used to make [[carpets|carpet]] flooring, [[medicine]] (after being researched), [[armchair]]s or [[billiards table]]s.
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While players can only grow cotton, AI interactable settlements offer dyed cloth for sale.

Revision as of 07:03, 23 May 2017

Cloth

Cloth b.png

Cloth woven from organic fibers.


Type
TextileFabric
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
4
Flammability
1.2
Market Value
1.5
Mass
0.026
Max Hit Points
100

Stat Modifiers

Armor - Blunt
×0
Armor - Heat
×0.18
Armor - Sharp
×0.36
Beauty
×1
Flammability
×1.2
Insulation - Cold
×18
Insulation - Heat
×18
Max Hit Points
×1
Work To Make
×1

Can be grown by planting the cotton plant. It can be used for creating clothes at the Tailor's workbench,though it does not provide good clothing quality. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.

While players can only grow cotton, AI interactable settlements offer dyed cloth for sale.