Editing Chocolate
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− | {{ | + | {{Define|Meal |
− | | | + | | always haulable = true |
− | | | + | | def name = Chocolate |
| description = A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious. | | description = A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious. | ||
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| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
| graphic path = Things/Item/Resource/Chocolate | | graphic path = Things/Item/Resource/Chocolate | ||
| is pleasure drug = true | | is pleasure drug = true | ||
+ | | joy offset = 0.07 | ||
| label = chocolate | | label = chocolate | ||
+ | | max num to ingest at once = 4 | ||
+ | | nutrition = 0.1 | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
+ | | preferability = DesperateOnly | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| social properness matters = true | | social properness matters = true | ||
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| sound eat = Meal_Eat | | sound eat = Meal_Eat | ||
| sound interact = Standard_Drop | | sound interact = Standard_Drop | ||
+ | | stack limit = 75 | ||
+ | | taste = Fine | ||
| thing class = ThingWithComps | | thing class = ThingWithComps | ||
| use hit points = true | | use hit points = true | ||
− | + | | flammability base = 1.0 | |
− | + | | market value base = 3 | |
− | + | | max hit points base = 100 | |
− | + | | mass = 0.075 | |
− | + | }} | |
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− | + | Chocolate is a food item which provides a small amount of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to [[Joy]] of 10% per unit. | |
− | + | ===Usefulness=== | |
− | + | The low nutritional value and rarity of chocolate makes it a poor choice to try to sustain a colony with, but its joy-boosting properties make it excellent for keeping colonists' mood up. | |
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− | + | Colonists will eat no more than 4 units of chocolate at a time, and won't touch it on their own unless they are desperate for food. Manually directing troubled colonists to eat it when necessary is advised. | |
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− | + | ===Acquiring chocolate=== | |
− | + | In 0.19/1.0, chocolate can be acquired by planting cocoa trees, making chocolate good for selling or improving colonists' moods. They can also be purchased from [[trade#Orbital Bulk Goods Trader|bulk goods traders]], or occasionally arrive in [[Events#Cargo_Pods|cargo pods]]. | |
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− | == Version history == | + | === Version history === |
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− | + | In Beta 18 or earlier, chocolate cannot be produced by your colonists, and are exclusively a trade good. | |
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