Editing Chocolate
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− | {{ | + | {{Define|Meal |
− | | | + | | always haulable = true |
− | | | + | | def name = Chocolate |
| description = A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious. | | description = A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious. | ||
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| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
| graphic path = Things/Item/Resource/Chocolate | | graphic path = Things/Item/Resource/Chocolate | ||
| is pleasure drug = true | | is pleasure drug = true | ||
+ | | joy offset = 0.07 | ||
| label = chocolate | | label = chocolate | ||
+ | | max num to ingest at once = 4 | ||
+ | | nutrition = 0.1 | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
+ | | preferability = DesperateOnly | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| social properness matters = true | | social properness matters = true | ||
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| sound eat = Meal_Eat | | sound eat = Meal_Eat | ||
| sound interact = Standard_Drop | | sound interact = Standard_Drop | ||
+ | | stack limit = 75 | ||
+ | | taste = Fine | ||
| thing class = ThingWithComps | | thing class = ThingWithComps | ||
| use hit points = true | | use hit points = true | ||
− | + | | flammability base = 1.0 | |
− | + | | market value base = 2 | |
− | + | | max hit points base = 100 | |
− | + | | mass = 0.075 | |
− | + | }} | |
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− | + | ==Description== | |
− | + | Chocolate is a food item which provides a short-lived burst of nutrition, filling a colonist's hunger meter by 10% per unit consumed. Unlike most other foods, it also grants a bonus to [[Joy]] of 10% per unit. | |
− | Chocolate | ||
− | + | ===Usefulness=== | |
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− | + | The low nutritional value of chocolate makes it a poor choice to try to sustain a colony with, but its joy-boosting properties make it excellent for keeping colonists' mood up. | |
− | + | Your colonists will eat no more than 4 units of chocolate at a time, and probably should be restricted from touching the stuff when other options exist. Forbidding chocolate in most situations and manually directing troubled colonists to eat it when necessary is advised. | |
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− | == | + | ===Acquiring chocolate=== |
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− | + | Chocolate cannot be produced by your colonists. It can be obtained semi-reliably through [[trade]] with a [[trade#Orbital Bulk Goods Trader|bulk goods trader]], and occasionally arrives in [[Events#Cargo_Pods|cargo pods]]. | |
− | [[ |