Editing Body Parts
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Container of the skull, eyes, ears, nose, and jaw. Technically, you don't need the head itself to live, but it is necessary to contain the brain. | Container of the skull, eyes, ears, nose, and jaw. Technically, you don't need the head itself to live, but it is necessary to contain the brain. | ||
− | While humans can survive headshots, damage to the brain is still a serious issue. A single gunshot typically destroys the brain due to its low health, but a slightly lower power weapon like the [[ | + | While humans can survive headshots, damage to the brain is still a serious issue. A single gunshot typically destroys the brain due to its low health, but a slightly lower power weapon like the [[assault rifle]] can hit the brain and not kill the colonist. However, brain tissue ''always'' [[Health#Scarring|scars]] and sufficient damage may render a colonist unconscious forever. |
====Skull==== | ====Skull==== | ||
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====Nose==== | ====Nose==== | ||
*Health: 10 | *Health: 10 | ||
− | Though required for smelling, there is no smelling system in place for RimWorld. A damaged or destroyed nose is the least of your worries in terms of injury, but will cause the colonist to become [[disfigured]], which will cause -15 opinion from all other colonists. It can be replaced with an [[aesthetic nose]] with the [[Royalty]] DLC | + | Though required for smelling, there is no smelling system in place for RimWorld. A damaged or destroyed nose is the least of your worries in terms of injury, but will cause the colonist to become [[disfigured]], which will cause -15 opinion from all other colonists. It can be replaced with an [[aesthetic nose]] with the [[Royalty]] DLC. |
− | ==== | + | ====Jaw==== |
*Health: 10 | *Health: 10 | ||
− | Required for [[Talking| | + | Required for [[#Talking|Talking]] and important for [[#Eating|Eating]]. Colonists can still eat without a tongue, but at very slow pace. Lost or damaged tongues can be surgically replaced with a [[bionic tongue]]. A destroyed or lost tongue causes a pawn to be considered [[disfigured]]. |
− | ==== | + | ====Tongue==== |
− | A destroyed or lost jaw causes a pawn to be considered [[disfigured]] | + | A destroyed or lost jaw causes a pawn to be considered [[disfigured]]. |
===Torso=== | ===Torso=== | ||
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The heart is needed for [[#Blood Pumping|blood pumping]] in colonists. Complete destruction of the heart results in instant death. | The heart is needed for [[#Blood Pumping|blood pumping]] in colonists. Complete destruction of the heart results in instant death. | ||
− | Injuries to the heart can heal, but due to low health value, getting shot in the heart can also be | + | Injuries to the heart can heal, but due to low health value, getting shot in the heart can also be instantaniously fatal. Hearts can be harvested and transplanted - albeit at the cost of the donor's life - so a damaged heart can be replaced. Slave traders occasionally have these organs for sale. |
====Kidney==== | ====Kidney==== | ||
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== Replacements == | == Replacements == | ||
− | As there are many ways to lose or permanently impair body parts, there are also several ways to replace them. The options vary in difficulty of | + | As there are many ways to lose or permanently impair body parts, there are also several ways to replace them. The options vary in difficulty of crating/acquiring, but most importantly in how effective the replacement part will be. |
=== Part Efficiency === | === Part Efficiency === | ||
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=== List of body parts === | === List of body parts === | ||
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
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== References == | == References == |