Editing Apparel
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|- style="text-align:left;" | |- style="text-align:left;" | ||
! [[Injury#Blunt|Blunt]] | ! [[Injury#Blunt|Blunt]] | ||
− | | Armor - Blunt || Protection against blunt damage like fist and | + | | Armor - Blunt || Protection against blunt damage like fist and club attacks, rock falls, explosions, and strikes with ranged weapons at melee range. This protection is generally limited, and blunt weapons will generally have to deal with less armor than an equivalent tier sharp weapon. |
|- style="text-align:left;" | |- style="text-align:left;" | ||
! [[Injury#Heat|Heat]] | ! [[Injury#Heat|Heat]] | ||
− | | Armor - Heat || Protection against fire damage from natural fires and fire weapons such as | + | | Armor - Heat || Protection against fire damage from natural fires and fire weapons such as Molotov cocktails, as well as lightning strikes. Heat damage seems to never have armor penetration. Not to be mistaken with Heat Insulation. |
|} | |} | ||
</li><div> | </li><div> |