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  • ! Total Work<br/>(per plant){{Ref label|Sow|1}} ! Raw material<br/>(per plant){{Ref label|GrowYield|2}}
    32 KB (4,737 words) - 12:28, 15 May 2024
  • ...|}}} | {{#ifeq: {{{resource 1|}}} | Stuff | | {{#ifeq: {{{resource 1|}}} | Nutrition | | {{#if: {{{spoiling rate per degree per tick|}}} |
    84 KB (8,418 words) - 10:51, 16 November 2022
  • ...|}}} | {{#ifeq: {{{resource 1|}}} | Stuff | | {{#ifeq: {{{resource 1|}}} | Nutrition | | {{#if: {{{spoiling rate per degree per tick|}}} |
    93 KB (9,360 words) - 22:35, 23 April 2024
  • D. After the first day Rich soil increases plant growth speed by 140%. Rich soil is an irreplicable advantage until you can rely entirely on [[h
    55 KB (9,297 words) - 05:18, 1 May 2023
  • Rich soil increases plant growth speed by 140%. Rich soil is an irreplicable advantage until you can rely entirely on [[h ==The First Day==
    66 KB (11,227 words) - 07:57, 4 May 2024
  • :* Cooldown: {{Ticks/gametime|900000}} per charge. ...ys, all of which are unlocked by other genes. Carriers lose 2 hemogen per day from biological entropy.''
    117 KB (17,092 words) - 03:52, 12 May 2024
  • ...ts when outside. It lasts between 2.5 and 10.5 days, will not occur before Day 60 of the colony, and will not reoccur for 90 days. By default, toxic buildup increases at a rate of 40% per day. For humans, a moderate buildup - 40% severity, or 24 hours left outside -
    90 KB (13,621 words) - 20:43, 20 May 2024

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