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31 May 2024
27 May 2024
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19:49 | Saguaro cactus 2 changes history +129 [Harakoni; DuskTheUmbreon] | |||
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19:49 (cur | prev) +29 Harakoni talk contribs They're the only plant that can grow in sand naturally or not | ||||
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15:33 (cur | prev) +100 DuskTheUmbreon talk contribs →Growing: Clarify that they only grow naturally on sand |
06:39 | Pemmican diffhist -1 Harakoni talk contribs →Comparison to packaged survival meals |
22 May 2024
04:26 | Defense structures diffhist +167 Alcûr2 talk contribs Added warning regarding colonists triggering friendly traps. |
02:16 | Research diffhist +869 Randomorph talk contribs →Industrial Research Projects: Added entries for Security Door and Turret Pack. Note that since Security door and Turret Pack are not tagged as needing the research as of this modification, they do not show up in the auto generated list. I have put fo |
19 May 2024
10:46 | Defense tactics diffhist +460 Vilobion talk contribs →Sieges: Draw Fleshbeasts ritual as an anti-siege tactic. It's fun, I highly recommend giving it a go. |
18 May 2024
23:02 | Research diffhist +330 Vilobion talk contribs →Anomaly: Updated description of void research |
17 May 2024
15 May 2024
21:41 | Events diffhist -11 Harakoni talk contribs Nah it's good - if you're all female then it's a a free nerf to half your enemies |
10 May 2024
02:27 | Steel diffhist +200 Aleyck talk contribs Added Pit Gates as part of recurring steel gathering methods. |
9 May 2024
7 May 2024
03:28 | Vent diffhist -61 Alcûr2 talk contribs |
01:15 | Research diffhist +228 KirbyTurtleDuck talk contribs Added a tidbit about how certain research require techprints and chips. Should be group up all the biotech mechanoid chips into a single page instead? |
4 May 2024
06:53 | Scenario system diffhist +19 Harakoni talk contribs →The Anomaly |