Editing Stockpile zone
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− | <onlyinclude>{{infobox main|area| | + | {{TNT|rewrite}} |
− | |name = Stockpile zone | + | <br /> |
− | |image = zone2.png|Stockpile zone | + | <onlyinclude>{{{{TNTN|infobox main}}|area| |
− | | | + | |name = |
− | |type = Zones | + | Stockpile zone |
− | | | + | |image = zone2.png| |
+ | Stockpile zone | ||
+ | |info = | ||
+ | Used for gathering | ||
+ | |type = Zones{{!}} | ||
+ | Zones | ||
+ | |placeable = y | ||
+ | |size = 1|1 + | ||
}}</onlyinclude> | }}</onlyinclude> | ||
− | + | [[Stockpile]]s are where [[colonists]] store items of various types. [[Colonists]] with the corresponding "hauling" job on will seek out items that aren't already on a stockpile that accepts them and carry them to an appropriate stockpile, if available. It's advised to place your stockpiles carefully to minimize the amount of time spent hauling items. | |
− | == | + | ==Allocating stockpiles== |
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− | + | In order to place a stockpile, use the Stockpile Zone button, in the [[Zone/Area]] tab of the [[Architect]] menu . Next, simply click and drag to draw the area. If the chosen area has parts that cannot be made into a stockpile, like a [[wall]] or a workbench, a stockpile will be created but they will not be part of it. | |
− | + | Doing the same operation on an already existing stockpile will expand it. | |
− | + | When creating a stockpile, any movable items currently occupying the designated tiles will automatically be considered part of the stockpile, even if the stockpile settings disallow those particular items. Removing a stockpile works exactly the same, but with the Delete Zones button. This will erase the specified area. | |
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− | == Using stockpiles == | + | ==Using stockpiles== |
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− | + | Once a stockpile has been allocated, [[colonists]] with the right job setting will automatically move items to the stockpile when they are available, and as long as the stockpile has available space. | |
− | One method to ensure your [[ | + | One method to ensure your crafter [[colonists]] have raw material on hand is to place a small stockpile next to the workbench. This will speed up production as the crafter only has to take a few steps to obtain the material (this also prevents the crafter from dragging material across the entire map). Whenever a crafter picks up material from the stockpile, your hauling [[colonists]] will automatically fetch more material to refill the stockpile. This speeds up a queue of jobs, as other [[colonists]] perform the time-consuming distant haul whilst the crafter concentrates on actually making items. |
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− | == | + | <span class="pull-left" style="margin-right:15px">[[File:Zone1b.png]]</span><span class="pull-left" style="margin-right:15px">[[File:Zone1a.png]]</span> |
− | + | {{{{TNTN|nav}}|zone}} | |
− | + | [[Category: | |
− | + | Zones]] | |
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− | {{nav|zone}} | ||
− | [[Category:Zones]] |