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− | + | In RimWorld, electricity is the key to survival. Most vital [[structures]] and [[buildings]] require power, and building an efficient power grid is the key to success. | |
− | + | ==Power generators== | |
− | + | ===Solar generator=== | |
− | | {{ | + | See also: [[Buildings#Solar generator|Solar generator]] |
− | + | ||
+ | [[File:SolarCollector.png|64px|left]]Solar panels are a cheap first way of producing power from the limitless energy of the Sun. | ||
+ | The drawback is that they don't work during the night or during eclipses, requiring [[Buildings#Batteries|batteries]] to power lights and turrets when there is no sunlight available. | ||
+ | {{Clr}} | ||
+ | |||
+ | |||
---- | ---- | ||
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− | {|class=" | + | ===Geothermal generator=== |
+ | See also: [[Buildings#Geothermal generator|Geothermal generator]] | ||
+ | |||
+ | [[File:GeothermalPlant.png|80px|left]]A Geothermal generator is a very good and reliable power source drawing its energy from the heat of the planet's core. | ||
+ | It produces a lot of power all day round but it is more expensive to build than solar generator and it has to be placed on geothermal geysers. | ||
+ | Those geysers are placed at random, sometimes not even occurring at all, and are usually positioned far from the initial landing zone. | ||
+ | <br /> | ||
+ | This makes geothermal generators either a valuable asset far from the safety of the core base, or necessitates a base relocation to a zone harder to defend against [[raiders]]. | ||
+ | |||
+ | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;" | ||
+ | |+Power generator summary | ||
+ | |- | ||
+ | ! scope="col"|Type | ||
+ | ! scope="col" style="text-align: center;"|Cost | ||
+ | ! scope="col" style="text-align: center;"|Size | ||
+ | ! scope="col" style="text-align: right;"|Power output | ||
+ | ! scope="col" style="text-align:center;"|Day | ||
+ | ! scope="col" style="text-align:center;"|Night | ||
+ | ! scope="col"|Placing | ||
|- | |- | ||
− | | | + | |Solar |
− | | | + | | style="text-align:right;"|80 [[Resources#Metal|Metal]] |
− | | | + | | style="text-align: center;"|2x2 |
− | | | + | | style="text-align:right;"|1500 W |
− | | | + | | style="text-align:center;"|✓ |
− | | | + | | style="text-align:center;"|✗ |
− | + | |Free | |
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|- | |- | ||
− | | | + | |Geothermal |
− | | | + | | style="text-align:right;"|250 [[Resources#Metal|Metal]] |
− | | | + | | style="text-align: center;"|6x6 |
− | | | + | | style="text-align:right;"|5000 W |
− | | | + | | style="text-align:center;"|✓ |
− | | | + | | style="text-align:center;"|✓ |
− | + | |On geysers | |
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|} | |} | ||
− | == | + | ==Power transfers== |
− | + | ===Power conduit=== | |
− | Power | + | See also: [[Power conduit]] |
− | + | A power conduit transmits power from generators or batteries to appliances. | |
+ | <br /> | ||
+ | It is a big cable that allows appliances to be powered up to 5 squares away from it. | ||
+ | <br /> | ||
+ | A power conduit doesn't consume any power but takes some space on the floor, as most structures and buildings can't be built over it, except for solar generators and batteries. | ||
− | + | ---- | |
− | |||
− | + | ===Wall=== | |
+ | See also: [[Structures#Wall|Wall]] | ||
− | + | [[File:Wall.png|32px|left]]Regarding power distribution, a wall works exactly the same way as a power conduit, also powering appliances up to 5 squares away from any powered section. If a wall section is unpowered, the game will show a notice until it is connected to the power grid, but there is no drawbacks to not connecting walls to the power grid. | |
− | + | ---- | |
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− | === | + | ===Door=== |
− | + | See also: [[Structures#Door|Door]] | |
− | |||
− | + | [[File:Door.png|32px|left]]Doors allow passage in a 1 square opening in a built wall or cave wall. | |
+ | It acts like a power conduit and needs a direct link to a wall or to a power conduit to open and close quickly and distribute power. | ||
+ | If not powered, it will still open, but much slower. | ||
− | + | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;" | |
+ | |+Power transfers summary | ||
+ | |- | ||
+ | ! scope="col"|Item | ||
+ | ! scope="col" style="text-align:center;"|Cost | ||
+ | ! scope="col" style="text-align: center;"|Size | ||
+ | ! scope="col" style="text-align:center;"|Power needed | ||
+ | ! scope="col" style="text-align:center;"|Transmits power | ||
+ | ! scope="col" style="text-align: center;"|Powering distance | ||
+ | ! scope="col" style="text-align:center;"|Allows building | ||
+ | ! scope="col" style="text-align:center;"|Allows passage | ||
+ | |- | ||
+ | |Power conduit | ||
+ | | style="text-align:right;"|1<span style="text-align:left;"> </span>[[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|1x1 | ||
+ | | style="text-align:center;"|✗ | ||
+ | | style="text-align:center;"|✓ | ||
+ | | style="text-align: center;"|5 squares | ||
+ | | style="text-align:center;"|✗* | ||
+ | | style="text-align:center;"|✓ | ||
+ | |- | ||
+ | |Wall | ||
+ | | style="text-align:right;"|3<span style="text-align:left;"> </span>[[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|1x1 | ||
+ | | style="text-align:center;"|✗ | ||
+ | | style="text-align:center;"|✓ | ||
+ | | style="text-align: center;"|5 squares | ||
+ | | style="text-align:center;"|✗ | ||
+ | | style="text-align:center;"|✗ | ||
+ | |- | ||
+ | |Door | ||
+ | | style="text-align:right;"|25 [[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|1x1 | ||
+ | | style="text-align: center;"|50 W | ||
+ | | style="text-align:center;"|✓ | ||
+ | | style="text-align: center;"|5 squares | ||
+ | | style="text-align:center;"|✗ | ||
+ | | style="text-align:center;"|✓ | ||
+ | |} | ||
+ | ''* except for solar generator and battery'' | ||
− | + | ==Power storage== | |
+ | ===Batteries=== | ||
+ | See also: [[Buildings#Battery|Batteries]] | ||
− | + | [[File:Battery.jpg|left]]Batteries play a very important part in the power grid of your base as it allows you to use power coming from solar generator all night long and offers a way to store energy coming from geothermal generators closer to your main base. | |
+ | A battery can only hold so much power, but it won't deplete over time if no appliance is connected to it. | ||
− | + | If a power generators' output exceeds appliances power consumption, excess power will be distributed evenly amongst all non-full connected batteries, charging all batteries at the same rate. | |
+ | Likewise, if power consumption exceeds power generation, all non-empty batteries will deplete at the same rate to fill the power gap. | ||
− | ==== | + | ==Appliances== |
− | + | Appliances are [[structures]] or [[buildings]] that require power but don't transmit it. | |
− | + | Appliances don't require a direct power cable/wall connection, they can be placed up to 5 squares away from them. | |
− | + | When connected to the power grid, it can take a few moments before an appliance turns on. | |
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− | + | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;" | |
− | {| | + | |+Appliances summary |
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|- | |- | ||
− | | | + | ! scope="col"|Appliance |
+ | ! scope="col" style="text-align: right;"|Cost | ||
+ | ! scope="col" style="text-align: center;"|Size | ||
+ | ! scope="col" style="text-align: right;"|Power consumption | ||
|- | |- | ||
− | | | + | |Standing lamp |
+ | | style="text-align:right;"|<span style="line-height:15px;">5 </span>[[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|1x1 | ||
+ | | style="text-align:right;"|150 W | ||
|- | |- | ||
− | | | + | |Sun lamp |
+ | | style="text-align:right;"|<span style="text-align:left;line-height:15px;">20 </span>[[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|1x1 | ||
+ | | style="text-align:right;"|800 W | ||
|- | |- | ||
− | | | + | |Nutrient paste dispenser |
+ | | style="text-align:right;"|<span style="text-align:left;line-height:15px;">90 </span>[[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|4x3 | ||
+ | | style="text-align:right;"|200 W | ||
|- | |- | ||
− | | [[ | + | |Comms console |
+ | | style="text-align:right;"|120 [[Resources#Metal|Metal]] | ||
+ | | style="text-align: center;"|3x2 | ||
+ | | style="text-align:right;"|200 W | ||
|- | |- | ||
− | | | + | |Auto-turret |
− | |- | + | | style="text-align:right;"|90 [[Resources#Metal|Metal]] |
− | | [[ | + | | style="text-align: center;"|2x2 |
− | | | + | | style="text-align:right;"|250 W |
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|} | |} | ||
− | + | [[Category:Power]] | |
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− | [[Category: |