Editing Orbital power beam targeter
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{infobox main| |
| name = Orbital power beam targeter | | name = Orbital power beam targeter | ||
| image = OrbitalPowerBeamTargeter.png | | image = OrbitalPowerBeamTargeter.png | ||
| description = An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter. | | description = An ancient targeting unit for a network of power-collection satellites. Once aimed at a target, it directs ancient satellites to begin beaming power down in a massive column of electromagnetic energy. This power can safely be collected in a giant absorption dish. Since you have no absorption dish, you'll be aiming it at enemies, at which point the power column will turn the area into a thousand-degree inferno. This will last until the satellites detect the unsafe targeting, shut themselves down, and permanently deactivate the targeter. | ||
− | | type = | + | | type = Artifact |
− | |||
| tech level = Spacer | | tech level = Spacer | ||
| marketvalue = 1200 | | marketvalue = 1200 | ||
Line 10: | Line 9: | ||
| flammability = 0.5 | | flammability = 0.5 | ||
| mass base = 0.2 | | mass base = 0.2 | ||
− | |||
− | |||
| coverage = Waist | | coverage = Waist | ||
| layer = Belt | | layer = Belt | ||
Line 17: | Line 14: | ||
| thingSetMakerTags = SingleUseWeapon, RewardStandardHighFreq | | thingSetMakerTags = SingleUseWeapon, RewardStandardHighFreq | ||
}} | }} | ||
− | The ''' | + | The '''Orbital power beam targeter''' is a powerful single-use [[utility]] artifact that deals damage in a wide radius for a short duration. |
== Acquisition == | == Acquisition == | ||
Line 23: | Line 20: | ||
== Summary == | == Summary == | ||
− | When equipped, | + | When equipped, a orbital power beam targeter is worn in the waist [[Utility|utility slot]]. Pawns that are incapable of violence can equip, but not use, the targeter. Once the wearer is [[draft]]ed, it can be manually activated by the player to target a tile within 45 tiles and within [[line of sight]]. |
− | After a 3s warm-up, a massive beam will shoot down from above for {{ticks|600}}. Once per activated tick, the beam chooses 4 random tiles in a 15-tile radius of the target, setting them on fire and dealing between 65 and 100 [[Damage Types#Flame|Flame]] damage to everything on each | + | After a 3s warm-up, a massive beam will shoot down from above for {{ticks|600}}. Once per activated tick, the beam chooses 4 random tiles in a 15-tile radius of the target, setting them on fire and dealing between 65 and 100 [[Damage Types#Flame|Flame]] damage to everything on each tiles. The warmup time before firing is affected by the [[Aiming Time]] stat of the wearer. The beam can hit targets under roofs, including overhead mountain. |
The targeter cannot be recharged or refueled - once its single charge is expended, the item is completely destroyed. | The targeter cannot be recharged or refueled - once its single charge is expended, the item is completely destroyed. | ||
− | + | ==Analysis== | |
− | + | {{Stub|section=1}} | |
− | == Analysis == | + | Can hit objects though mountain , decent at dealing with late-stage infestations. |
− | {{Stub|section=1 | ||
− | Can hit objects though | ||
Because [[Mechanoids]] are immune to fire damage, they cannot be harmed by an orbital power beam. | Because [[Mechanoids]] are immune to fire damage, they cannot be harmed by an orbital power beam. | ||
== Version history == | == Version history == | ||
− | * [[Version/0.18.1722|0.18.1722]] - | + | * [[Version/0.18.1722|0.18.1722]] - added. |
* 1.2 - Changed from a ranged weapon to a utility slot item. | * 1.2 - Changed from a ranged weapon to a utility slot item. | ||
− | * [[Version/1.2.2753|1.2.2753]] - | + | * [[Version/1.2.2753|1.2.2753]] - new artwork for orbital targeters. |
− | * [[Version/1.3.3067|1.3.3067]] - | + | * [[Version/1.3.3067|1.3.3067]] - escaping prisoners are now capable of picking up and using these. |
<gallery> | <gallery> | ||
OrbitalTargeter.png|Old generic targeter sprite | OrbitalTargeter.png|Old generic targeter sprite | ||
</gallery> | </gallery> | ||
− | |||
− | |||
[[Category:Artifact]] | [[Category:Artifact]] | ||
+ | {{nav|utility|wide}} | ||
+ | {{nav/questitems}} | ||
+ | [[Category:Equipment]] | ||
[[Category:Utility]] | [[Category:Utility]] |