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{{Infobox main|production
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{{Define|Medicine
| name = Neutroamine
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| always haulable = true
| image = Neutroamine c.png
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| image = Neutroamine
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| def name = Neutroamine
 
| description = A synthetic precursor chemical. Useless on its own, many drugs require neutroamine as an ingredient.
 
| description = A synthetic precursor chemical. Useless on its own, many drugs require neutroamine as an ingredient.
<!-- Base Stats -->
 
| type = Crafted resources
 
| hp = 50
 
| deterioration = 1
 
| marketvalue = 6
 
| mass base = 0.02
 
| flammability = 0.7
 
| stack limit = 150
 
| path cost = 14
 
| rotatable = false
 
<!-- Technical -->
 
| defName = Neutroamine
 
<!-- Unused -->
 
| always haulable = true
 
 
| draw gui overlay = true
 
| draw gui overlay = true
| parent name = ResourceBase
 
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Neutroamine
 
| graphic path = Things/Item/Resource/Neutroamine
 
| label = neutroamine
 
| label = neutroamine
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| parent name = ResourceBase
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| path cost = 15
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| resource readout priority =
 +
| rotatable = false
 
| selectable = true
 
| selectable = true
 
| sound drop =  Standard_Drop
 
| sound drop =  Standard_Drop
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| sound interact =
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| stack limit = 400
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| thing class =
 
| ticker type = Normal
 
| ticker type = Normal
 
| use hit points = true
 
| use hit points = true
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| deterioration rate base = 1
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| flammability base = 1.0
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| market value base = 10
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| max hit points base = 50
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| mass = 0.02
 
}}
 
}}
  
{{Info|'''Neutroamine''' is an item that cannot be crafted and must be sourced externally. It can be combined with [[herbal medicine]] and [[cloth]] to create standard [[medicine]], or synthesize various [[drugs]] with it at a [[drug lab]], such as [[Penoxycyline]] and [[wake-up]]. }}
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{{Info|'''Neutroamine''' is an item only available from traders and cargo pods. It can be combined with [[herbal medicine]] and [[cloth]] to create standard [[medicine]], or synthesize various [[drugs]] with it at a [[drug lab]], such as [[Penoxycyline]] and [[wake-up]].}}
 
 
== Acquisition ==
 
Neutroamine cannot be crafted, instead the primary source is [[trade]] with [[Orbital trade beacon|orbital traders]] and Outlander settlements and caravans.
 
 
 
Alternatively, it can also be acquired, albeit unreliably, through:
 
* Looting [[raiders]] that attack your colony
 
* Raiding other faction bases
 
* Cargo pod [[event]]
 
 
 
== Usage ==
 
Neutroamine is used in the following crafting recipes:
 
{{Ingredient List|noCollapse=1}}
 
 
 
Neutroamine will [[deteriorate]] when left outside.
 
 
 
== Analysis ==
 
Neutroamine has only one use, to be used in crafting.
 
 
 
* [[Go-juice]] requires 2 neutroamines and 1 [[yayo]]. Neutroamines cost 12 silver and yayo costs 21, making the total cost 33, while go-juice costs 51.
 
* [[Wake-up]] requires 2 neutroamines, costing 12 silver, while wake-up costs 35.
 
* [[Medicine]] requires 3 [[cloth]], 1 [[herbal medicine]], and 1 [[neutroamine]]. Materials cost 4.5 + 10 + 8 = 22.5 silver, while medicine costs 18, meaning this recipe loses money.
 
* [[Penoxycyline]] requires 2 neutroamines, costing 12 silver, while penoxycyline costs 18.
 
 
 
The medicine recipe loses money. Even if cloth and herbal medicine are grown rather than purchased, a proper comparison is the cost of buying 1 medicine and selling 3 cloth and 1 herbal medicine vs buying 2 neutroamine. Assuming no negotiator bonus, that works out to 16.5 silver vs 16.8. It might, however, be useful if quality medicine is needed urgently.
 
 
 
Penoxycyline is better crafted than purchased, working out to 25.2 silver vs 16.8 with no negotiator bonus.
 
 
 
Wake-up requires the same materials and costs more. Not only is it more efficient to craft than purchase, even with no negotiator bonus it can be sold for 21 silver, using 16.8 silver worth of neutroamine. This makes it possible to buy neutroamine to craft it into wake-up for sale.
 
 
 
Crafting go-juice is better than buying it directly, even if you have to purchase yayo. In terms of crafting for profit, however, it's better to sell yayo and craft wake-up (21 + 35 = 56 base price).
 
  
== Gallery ==
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== Different ways to obtain Neutroamine ==
<gallery>
 
Neutroamine a.png|One neutroamine
 
Neutroamine b.png|Partial stack
 
Neutroamine c.png|Full stack
 
</gallery>
 
  
== Version history ==
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Neutroamine cannot be crafted in vanilla RimWorld as of Beta 18, which makes it a difficult resource to obtain. There are three ways of acquiring it:
<gallery>
 
Neutroamine old.png|Old sprite
 
</gallery>
 
  
[[Category:Crafted Resource]]
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* '''Buying it from traders''': this is the easiest and most reliable way of getting neutroamine. Neutroamine may available from orbital traders and [[caravan]] [[traders]] of these types: bulk goods, exotic goods, and pirate merchants. Not combat suppliers. If [[traders]] do have neutroamine to sell, they will often have an amount of 150-200 bottles, which cost around 10 [[silver]] each.
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* '''Cargo pods drop''': neutroamine is one of the possible loots from crashed pods.
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* '''Crashed ships''': crashed ships often drop neutroamine (along with dozens of other resources).

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