Editing Modding Tutorials/Distribution
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− | {{BackToTutorials}} | + | {{BackToTutorials}} |
− | + | # Compile all your DLLs and make sure they're in the Assemblies folder; | |
− | + | # Make a copy of your mod and call it (YourModName)-DEV or something along those lines. Strip all files standard users won't need out of the standard version: | |
− | + | ## The Source folder is mostly useless for standard mod users; | |
− | + | ## Backups of older versions of textures and such can be removed from the standard version; | |
− | + | ## Make sure to remove as many XML comments as you want, don't leave spoilers in there for your upcoming updates! | |
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− | # Compile all your DLLs and make sure they're in the Assemblies folder | ||
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− | ## Backups of older versions of textures and such can be removed from | ||
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# Update your About folder, that thing was made in a hurry anyways. Add a nice Preview.png to showcase your mod: | # Update your About folder, that thing was made in a hurry anyways. Add a nice Preview.png to showcase your mod: | ||
− | + | ## Make sure you've updated the targetVersion tag, | |
− | ## Make sure you've updated the | + | # '''Optional:''' Release your source code. |
− | + | ## Some mods include the Source folder with the full C# project in it for other modders to check out; | |
− | + | ## Some mods include a Dropbox download link to their source code in the mod's topic. This is also a possibility, | |
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− | # Some mods include a Dropbox download link to their source code in the mod's topic. | ||
# Take a look at the "Mod release rules" {{LudeonThread|10561}}; | # Take a look at the "Mod release rules" {{LudeonThread|10561}}; | ||
# Along with that, this {{LudeonThread|7037}} has tips on host sites and further naming conventions. | # Along with that, this {{LudeonThread|7037}} has tips on host sites and further naming conventions. | ||
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[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |