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− | {{ | + | <onlyinclude> |
− | | name = | + | {{infobox main|weapon| |
− | | image = GreatBow.png | + | |name = Great bow |
− | | description = A powerful greatbow. Fires a heavy arrow long distances. | + | |image = GreatBow.png|Great bow |
− | | type = Equipment | + | |description = A powerful greatbow. Fires a heavy arrow long distances. |
− | | type2 = Weapons | + | |type = Equipment |
− | + | |type2 = Weapons | |
− | | class = Neolithic | + | |class = Neolithic |
− | | damage = | + | |damage = 18 |
− | + | |range = 32 | |
− | + | |accuracyTouch = 93 | |
− | | range = | + | |accuracyShort = 85 |
− | | accuracyTouch = | + | |accuracyMedium = 75 |
− | | accuracyShort = 85 | + | |accuracyLong = 50 |
− | | accuracyMedium = 75 | + | |mode = Single-Shot |
− | | accuracyLong = 50 | + | |warmup = 90 |
− | + | |cooldown = 108 | |
− | | mode = Single-Shot | + | |burst = 1 |
− | | warmup = | + | |DPS = DPS |
− | | cooldown = | + | |velocity = 49 |
− | | burst = 1 | + | |buy = {{icon|wood|50}} |
− | | DPS = DPS | + | |sell = {{icon|silver|124}} |
− | | velocity = 49 | + | |mass base = 1.2 |
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− | | mass base | ||
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}} | }} | ||
− | {{ | + | </onlyinclude> |
+ | {{info|The Great Bow is a light, single-shot ranged weapon in RimWorld with slightly higher damage per shot; slightly longer time between shots; high accuracy; and slightly longer range.}} | ||
+ | Great bows aren't a weapon to be underestimated; while they still pale compared to modern firearms, tribals will often be equipped with them - and with the scale that tribal raids can get to, arrow swarms consisting greatly of great bow arrows are bound to happen, and skew any unlucky [[colonist]] or [[animals|animal]] in sight. With a high and consistent accuracy, decent damage per shot, and decent range; the great bow is a decent (tribal) close-quarters weapon, but also an OK mid-ranged weapon - provided the shooter's capable of being accurate at around 24-28 tiles. | ||
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− | + | As its shots do 18 damage, that means that it can incapacitate an unarmoured human if a shot lands in their spine, but not to the point of causing permanent paralysis - unless they're a teenager. Additionally, shots to the limbs will be powerful enough to somewhat hinder their efficiency even against armoured opponents, which will affect their combat performance overall; and shots to unprotected teenage organs will destroy them. | |
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− | + | Another advantage that the great bow has is that its considerable damage and range can be had for relatively little [[silver]], so that makes them viable early-game weapons - or late-game tribal-only run weapons. It's advisable to equip somebody who has at least 97.5% shooting accuracy to efficiently utilise the great bow to its maximum range, which is achievable with a level 10 careful shooter; level 12 standard shooter; or level 16 trigger-happy. However, a minimum of 96% accuracy will suffice for efficient usage up to around 18-22 tiles. The great bow's DPS benefits most from the trigger-happy trait due to its longer warmup time than its cooldown. | |
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− | + | ===Obtaining=== | |
− | + | Great bows can be purchased from neolithic war merchants, and from orbital combat suppliers - or obtained from incapacitated [[raider#Tribals|tribals]]. Great bows can also be manufactured at [[fueled smithy|a]] [[electric smithy|smithy]] once the [[research#Smithing|smithing]] research has been completed; for 50 [[wood]] and {{ticks|18000}} of work. | |
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− | === | + | ===Conclusion & Comparison=== |
− | + | The great bow is a weapon that holds its own even against the [[pistol]]; the latter has slightly higher damage output than the great bow at touch range, but the great bow pulls ahead from 6 tiles onwards as its accuracy advantage kicks in - with the gap considerably extending in the great bow's favour. Therefore, the great bow is massively better than the [[short bow]]; it already starts off with a roughly 71.6% better damage output, and the lead widens to a staggering 192.1% in the great bow's favour at the short bow's maximum range of 29 tiles. While the great bow also has a significantly higher damage output than the [[pila]], it lacks something that makes the pila a very competitive weapon: the ability to instantly remove limbs, decapitate, and destroy vital organs in one shot - and therefore the pila is much more likely to cripple or even instantly kill a human than the great bow is. | |
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− | + | However, the [[bolt-action rifle]] is still a significantly better option than the great bow for mid-long range engagements due to its near-flawless accuracy, slightly shorter time between shots and longer range. | |
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− | + | The great bow is most useful early-game for modern colonies, before researching Machining, or if you're low on metallic materials. It remains useful throughout the entire game for strict tribal-only runs. | |
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+ | ==Graphs== | ||
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− | [[ | + | [[File:GreatBowAccuracyNoTrait.png|494px|Great Bow's accuracy with various shooters without any trait.]] |
− | [[ | + | [[File:GreatBowDPSNoTrait.png|494px|Great Bow's DPS with various shooters without any trait.]] |
+ | |||
+ | [[File:GreatBowAccuracyCarefulShooter.png|494px|Great Bow's accuracy with various shooters with careful shooter.]] | ||
+ | [[File:GreatBowDPSCarefulShooter.png|494px|Great Bow's DPS with various shooters with careful shooter.]] | ||
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+ | [[File:GreatBowAccuracyTriggerHappy.png|494px|Great Bow's accuracy with various shooters with trigger-happy.]] | ||
+ | [[File:GreatBowDPSTriggerHappy.png|494px|Great Bow's DPS with various shooters with trigger-happy.]] | ||
+ | |||
+ | [[Kind::Weapons| ]] | ||
+ | {{nav|weapon|wide}} | ||
+ | [[Category:Weapons]] | ||
+ | [[Category:Equipment]] |