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− | {{infobox main | + | {{image wanted|reason=Gizmo icon}}{{infobox main |
| name = Firefoam pop pack | | name = Firefoam pop pack | ||
| image = FirefoamPack.png | | image = FirefoamPack.png | ||
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| marketvalue = | | marketvalue = | ||
| mass base = 3 | | mass base = 3 | ||
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| coverage = Waist | | coverage = Waist | ||
| layer = Belt | | layer = Belt | ||
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| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The '''firefoam pop pack''' is | + | The '''firefoam pop pack''' is an [[utility]] item that releases an non-damaging explosion of [[firefoam]] on command, putting out fires, preventing the spread of other fires, and reducing the [[flammability]] of pawns in the area to 0%. |
== Acquisition == | == Acquisition == | ||
Firefoam pop pack can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. | Firefoam pop pack can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. | ||
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== Summary == | == Summary == | ||
[[File:Firefoam pop pack radius.png|thumb|left|175px|Radius of the foam coverage]] | [[File:Firefoam pop pack radius.png|thumb|left|175px|Radius of the foam coverage]] | ||
− | {{stub|section=1|reason=Size of the explosion, coating | + | {{stub|section=1|reason=Size of the explosion, coating, NPC/AI use, and generally bring up to the standard of other utility items, }} |
− | Firefoam pop packs are worn on the [[utility]] slot. When used, it creates a | + | Firefoam pop packs are worn on the [[utility]] slot. When used, it creates a ?-tile radius of [[firefoam]] when used, and extinguishes any existing [[fire]]s in that radius. The pop pack can deploy 1 charge at a time. Once used, it must be reloaded with {{icon small|Chemfuel}} 30 [[chemfuel]]. |
[[Pyromaniac]]s have no objections to wearing or using the firefoam pop pack. | [[Pyromaniac]]s have no objections to wearing or using the firefoam pop pack. | ||
− | {{Utility Note | + | {{Utility Note}} |
== Analysis == | == Analysis == | ||
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Note that firefoam pop packs require [[chemfuel]]. For many colonies, this means researching [[Research#Biofuel refining|Biofuel Refining]] alongside the actual firefoam research. | Note that firefoam pop packs require [[chemfuel]]. For many colonies, this means researching [[Research#Biofuel refining|Biofuel Refining]] alongside the actual firefoam research. | ||
− | === Combat === | + | ===Combat=== |
− | + | Firefoam packs are useful in any combat situation involving fire. Pawns lit on fire will stop shooting and run around wildly, which can be very dangerous. Deployed firefoam sets flammability to 0%, which prevents fire from happening at all. Unless it is [[rain]]ing, the firefoam will stay on the ground until a colonist actually cleans it up. | |
− | Firefoam packs are useful in any combat situation involving fire. Pawns lit on fire will stop shooting and run around wildly, | ||
Enemies can also wear firefoam pop packs, using the pack whenever they are near or on fire. This can lead to the amusing situation where enemies will constantly try to light your [[crop]]s on fire, just for it to be extinguished by the firefoam. | Enemies can also wear firefoam pop packs, using the pack whenever they are near or on fire. This can lead to the amusing situation where enemies will constantly try to light your [[crop]]s on fire, just for it to be extinguished by the firefoam. | ||
− | === Firefighting === | + | ===Firefighting=== |
Pop packs deploy enough firefoam to completely douse small fires, such as from [[lightning]], [[short circuit]]s or even [[incendiary shell]]s, so long as the fire hasn't spread. As long as you can get a colonist to the fire quickly, then the pop pack can act as a full replacement to the more expensive popper. | Pop packs deploy enough firefoam to completely douse small fires, such as from [[lightning]], [[short circuit]]s or even [[incendiary shell]]s, so long as the fire hasn't spread. As long as you can get a colonist to the fire quickly, then the pop pack can act as a full replacement to the more expensive popper. | ||
However, colonists are still colonists - vulnerable to [[injury]], [[mental break]]s, and the [[heatstroke]] from the fire itself - so are less reliable in practice. The firefoam popper is automatically triggered. The pop pack also takes up the utility slot, which can potentially be an issue. | However, colonists are still colonists - vulnerable to [[injury]], [[mental break]]s, and the [[heatstroke]] from the fire itself - so are less reliable in practice. The firefoam popper is automatically triggered. The pop pack also takes up the utility slot, which can potentially be an issue. | ||
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== Version history == | == Version history == | ||
* [[Version/1.4.3523|1.4.3523]] - Added. | * [[Version/1.4.3523|1.4.3523]] - Added. | ||
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{{nav|utility|wide}} | {{nav|utility|wide}} | ||
[[Category:Utility]] | [[Category:Utility]] | ||
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+ | == Acquisition == |