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| image = ElectricInhibitor east.png
 
| image = ElectricInhibitor east.png
 
| description = A device that emits a specially tuned electromagnetic field which numbs the neural activity of captured entities. As long as it is powered, it improves the containment strength of any holding platform that it is pointed at. The electric field does not affect humans or normal animals.
 
| description = A device that emits a specially tuned electromagnetic field which numbs the neural activity of captured entities. As long as it is powered, it improves the containment strength of any holding platform that it is pointed at. The electric field does not affect humans or normal animals.
| type = Building
 
| type2 = Anomaly (Buildings)
 
| mass base = 20
 
| hp = 100
 
| flammability = 0.7
 
<!-- Building -->
 
| size = 1 * 2
 
| minifiable = true
 
| paintable = false
 
| marketvalue = 133
 
| cover = 0.9
 
| terrain affordance = light
 
| power = - 70
 
| sell price factor = 0.7
 
<!-- Creation -->
 
| work to make = 100
 
| work to uninstall = 4
 
<!-- Miscellaneous -->
 
| research = Entity containment
 
| resource 1 = component
 
| resource 2 = steel
 
| resource 1 amount = 2
 
| resource 2 amount = 25
 
| skill 1 = construction
 
| skill 1 level = 4
 
<!-- Containment -->
 
| containment offset = 10
 
 
}}
 
}}
  
 
INTRO TEXT
 
INTRO TEXT
  
== Acquisition ==
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== Acquistion ==
{{Acquisition}}
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ACQUISTION TEXT
  
 
== Summary ==  
 
== Summary ==  
Increases containment by +10 each (max 6) for a holding platform.  Takes up a ton of space, reserve for powerful entities like revenants that can cause major trouble if they escape.
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SUMMARY TEXT
  
 
== Analysis ==
 
== Analysis ==
 
ANALYSIS TEXT
 
ANALYSIS TEXT
  
== Version history ==
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CATEGORIES GO HERE
* [[Anomaly DLC]] Release - Added
 
 
 
{{Nav|anomaly|wide}}
 
[[Category:Anomaly (Buildings)]]
 

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