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+ | Drugs can be used to gain temporary benefits of various sorts at the risk of [[addictiveness|addiction]], negative side effects, and even [[overdose]] resulting in death. Most drugs are crafted using either [[Psychoid leaves]] or [[Neutroamine]], however beer requires [[Hops]] and has an intermediate stage before fermenting called [[Wort]]. | ||
− | + | The Drugs in the game are split into the following categories: | |
+ | * Social | ||
+ | ** [[Beer]] | ||
+ | ** [[Smokeleaf joint]] | ||
− | + | * Hard | |
+ | ** [[Go-juice]] | ||
+ | ** [[Flake]] | ||
+ | ** [[Yayo]] | ||
+ | ** [[Wake-up]] | ||
− | + | *Uncategorised | |
+ | ** [[Luciferium]] | ||
+ | ** [[Penoxycyline]] | ||
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− | + | === Go-juice === | |
+ | {{:Go-juice}} | ||
− | + | === Luciferium === | |
+ | {{:Luciferium}} | ||
− | == | + | === Malari-block === |
− | + | {{:Malari-block}} | |
− | + | === Penoxycyline === | |
+ | {{:Penoxycyline}} | ||
− | + | Is a medical drug that blocks malaria, sleeping sickness and the plague. For it to work optimally, the colonists should take them every 5 days. Added in Alpha 16. | |
− | + | === Flake === | |
+ | {{:Flake}} | ||
− | + | === Yayo === | |
− | + | ''A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.'' | |
+ | {|class = "wikitable c03" | ||
|- | |- | ||
− | ! | + | !colspan="2" scope="col" style="text-align: left" | Drug info |
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|- | |- | ||
− | + | |Addictiveness || 10% | |
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− | + | |Market value || $23.00 | |
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− | + | |Hit points || 50 | |
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+ | |Work to make || 7 | ||
+ | |} | ||
+ | |||
+ | {|class = "wikitable c03" | ||
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− | ! | + | !colspan="2" scope="col" style="text-align: left" | Drug effects |
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− | + | |Joy || 80.00% | |
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− | + | |Moving || +15% | |
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+ | |Pain || x50% | ||
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− | + | |Rest || 40% | |
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− | + | |Tiredness || x33% | |
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|} | |} | ||
− | + | === Smokeleaf joint === | |
− | + | ''Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus, and slows movement. Smokeleaf use can produce a dependency. Can be produced without equipment, at a crafting spot.'' | |
− | + | {|class = "wikitable c03" | |
− | + | |- | |
− | + | !colspan="2" scope="col" style="text-align: left" | Drug info | |
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− | == | ||
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− | {| class="wikitable" | ||
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|- | |- | ||
− | | | + | |Addictiveness || 1% |
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− | | | + | |Market value || $13.00 |
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− | | | + | |Hit points || 50 |
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− | | | + | |Work to make || 4 |
|} | |} | ||
− | + | {|class = "wikitable c03" | |
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− | ! | + | !colspan="2" scope="col" style="text-align: left" | Drug effects |
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− | + | |Consciousness || -30% | |
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− | + | |Hunger rate || x130% | |
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− | + | |Joy || 80.00% | |
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− | + | |Moving || -30% | |
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− | + | |Pain || -20% | |
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− | + | |Rest || -10% | |
− | | | + | |} |
+ | === Wake-up === | ||
+ | ''An addictive stimulant. Fills the need for rest, and allows users to work for extended periods without getting tired. Addiction causes reduced mental performance and, sometimes, psychotic breaks with reality.'' | ||
+ | {|class = "wikitable c03" | ||
|- | |- | ||
− | ! | + | !colspan="2" scope="col" style="text-align: left" | Drug info |
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− | + | |Addictiveness || 10% | |
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− | + | |Market value || $24.00 | |
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− | + | |Hit points || 50 | |
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− | + | |Work to make || 14 | |
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|} | |} | ||
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− | + | {|class = "wikitable c03" | |
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− | ! style="text-align:left | + | !colspan="2" scope="col" style="text-align: left" | Drug effects |
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− | + | |Consciousness || +10% | |
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− | + | |Global work speed || +50% | |
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− | + | |Joy || 40.00% | |
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− | + | |Moving || +10% | |
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− | + | |Rest || 100% | |
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− | + | |Tiredness || x80% | |
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|} | |} | ||
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