Template:Building Material Table
This page is suggested to be moved. Destination: Template:Building Stats Table. Reason: Standardization with Template: Weapon Stats Table. |
This article is suggested to be merged with See talk page. Reason: When quality is implemented, overlaps with other templates. See talk page. |
This page has been suggested for recoding. Reason: Quality like the armor and weapon tables. You can help RimWorld Wiki by improving it. |
Description
This template generates a table summarizing stats for a building, including Name, Construction Cost, Beauty, HP, Flammability, Mass, Work To Build and Market Value, for the variety of different materials available for it.
The template will automatically detect the material types applicable to the item using the Stuff Tags variable in the infobox and display them. The item must be stuffable and must have the correct Resource X/Resource X Amount parameters in addition to the Stuff Tags, and Resource 1 must be set to "Stuff".
Note that it will automatically add the appropriate heading.
This template is dependent on Template:Building Material Table Row.
Parameters
The first parameter (if present) will specify which building to generate the template for.
If absent, {{PAGENAME}}
will be used.
The second parameter suppresses the heading if present. Any value can be used but "No heading" is suggested for clarity.
The third parameter adds terrain affordance if present. Any value can be used but "Terrain affordance" is suggested for clarity.
Example usage
{{Building Material Table}}
on the Billiards table page would produce:
Material table
Material | Stuff cost | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|
Wooden Billiards table | 80 ![]() |
0 | ticks (2.33 mins) | 8,400163 | 100% | ![]() | 280
Granite Billiards table | 80 ![]() |
0 | ticks (20.04 mins) | 72,140425 | 0% | ![]() | 490
Limestone Billiards table | 80 ![]() |
0 | ticks (20.04 mins) | 72,140388 | 0% | ![]() | 490
Marble Billiards table | 80 ![]() |
1 | ticks (18.37 mins) | 66,140300 | 0% | ![]() | 465
Sandstone Billiards table | 80 ![]() |
0 | ticks (16.71 mins) | 60,140350 | 0% | ![]() | 445
Slate Billiards table | 80 ![]() |
0 | ticks (20.04 mins) | 72,140325 | 0% | ![]() | 490
Jade Billiards table | 80 ![]() |
10 | ticks (16.67 mins) | 60,000125 | 0% | ![]() | 770
Golden Billiards table | 800 ![]() |
20 | ticks (3 mins) | 10,800150 | 40% | ![]() | 8,195
Plasteel Billiards table | 80 ![]() |
0 | ticks (7.33 mins) | 26,400700 | 0% | ![]() | 970
Silver Billiards table | 800 ![]() |
6 | ticks (3.33 mins) | 12,000175 | 40% | ![]() | 1,000
Steel Billiards table | 80 ![]() |
0 | ticks (3.33 mins) | 12,000250 | 40% | ![]() | 350
Uranium Billiards table | 80 ![]() |
0 | ticks (6.33 mins) | 22,800625 | 0% | ![]() | 720
{{Building Material Table | Armchair}}
on any page would produce:
Material table
Material | Stuff cost | Beauty | Comfort | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|---|
Bearskin Armchair | 110 ![]() |
8 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 425
Birdskin Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 250
Bluefur Armchair | 110 ![]() |
5 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 305
Camelhide Armchair | 110 ![]() |
5 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 305
Chinchilla fur Armchair | 110 ![]() |
14 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 765
Dog leather Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 270
Elephant leather Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | ![]() | 315
Foxfur Armchair | 110 ![]() |
8 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 435
Guinea pig fur Armchair | 110 ![]() |
11 | 0.8 | ticks (3.89 mins) | 14,00072 | 100% | ![]() | 600
Heavy fur Armchair | 110 ![]() |
7 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | ![]() | 415
Human leather Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 510
Lightleather Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 260
Lizardskin Armchair | 110 ![]() |
5 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 280
Panthera fur Armchair | 110 ![]() |
7 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 380
Patchleather Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 215
Pigskin Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 260
Plainleather Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 280
Rhinoceros leather Armchair | 110 ![]() |
10 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | ![]() | 510
Thrumbofur Armchair | 110 ![]() |
32 | 0.8 | ticks (3.89 mins) | 14,000240 | 100% | ![]() | 1,590
Wolfskin Armchair | 110 ![]() |
7 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | ![]() | 380
Alpaca wool Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 470
Bison wool Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 345
Cloth Armchair | 110 ![]() |
4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 215
Devilstrand Armchair | 110 ![]() |
13 | 0.8 | ticks (3.89 mins) | 14,000156 | 40% | ![]() | 655
Hyperweave Armchair | 110 ![]() |
22 | 0.8 | ticks (3.89 mins) | 14,000288 | 40% | ![]() | 1,040
Megasloth wool Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 345
Muffalo wool Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 345
Sheep wool Armchair | 110 ![]() |
6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | ![]() | 345
Synthread Armchair | 110 ![]() |
9 | 0.8 | ticks (3.89 mins) | 14,000156 | 70% | ![]() | 490
{{Building Material Table | Wall | No heading}}
on any page would produce:
Material | Stuff cost | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|
Wooden Wall | 5 ![]() |
0 | ticks (1.58 secs) | 95195 | 100% | ![]() | 6.3
Granite Wall | 5 ![]() |
0 | ticks (15.83 secs) | 950510 | 0% | ![]() | 7.9
Limestone Wall | 5 ![]() |
0 | ticks (15.83 secs) | 950465 | 0% | ![]() | 7.9
Marble Wall | 5 ![]() |
1 | ticks (14.72 secs) | 883360 | 0% | ![]() | 7.7
Sandstone Wall | 5 ![]() |
0 | ticks (13.58 secs) | 815420 | 0% | ![]() | 7.4
Slate Wall | 5 ![]() |
0 | ticks (15.83 secs) | 950390 | 0% | ![]() | 7.9
Jade Wall | 5 ![]() |
10 | ticks (11.25 secs) | 675150 | 0% | ![]() | 27
Golden Wall | 50 ![]() |
20 | ticks (2.03 secs) | 122180 | 40% | ![]() | 500
Plasteel Wall | 5 ![]() |
0 | ticks (4.95 secs) | 297840 | 0% | ![]() | 46
Silver Wall | 50 ![]() |
6 | ticks (2.25 secs) | 135210 | 40% | ![]() | 51
Steel Wall | 5 ![]() |
0 | ticks (2.25 secs) | 135300 | 40% | ![]() | 10
Uranium Wall | 5 ![]() |
0 | ticks (4.28 secs) | 257750 | 0% | ![]() | 31
{{Building Material Table | Autodoor | | Terrain affordance}}
on any page would produce:
Material table
Material | Stuff cost | Beauty | Work to Build | HP | Flammability | Door Speed | Terrain Affordance | Market Value |
---|---|---|---|---|---|---|---|---|
Wooden Autodoor | 25 ![]() |
0 | ticks (12.83 secs) | 770104 | 100% | 120% | Light | ![]() | 173
Granite Autodoor | 25 ![]() |
0 | ticks (1.87 mins) | 6,740272 | 0% | 45% | Heavy | ![]() | 187
Limestone Autodoor | 25 ![]() |
0 | ticks (1.87 mins) | 6,740248 | 0% | 45% | Heavy | ![]() | 187
Marble Autodoor | 25 ![]() |
1 | ticks (1.72 mins) | 6,190192 | 0% | 45% | Heavy | ![]() | 185
Sandstone Autodoor | 25 ![]() |
0 | ticks (1.57 mins) | 5,640224 | 0% | 45% | Heavy | ![]() | 183
Slate Autodoor | 25 ![]() |
0 | ticks (1.87 mins) | 6,740208 | 0% | 45% | Heavy | ![]() | 187
Jade Autodoor | 25 ![]() |
10 | ticks (1.53 mins) | 5,50080 | 0% | 100% | Heavy | ![]() | 285
Golden Autodoor | 250 ![]() |
20 | ticks (16.5 secs) | 99096 | 40% | 100% | Medium | ![]() | 2,645
Plasteel Autodoor | 25 ![]() |
0 | ticks (40.33 secs) | 2,420448 | 0% | 100% | Medium | ![]() | 375
Silver Autodoor | 250 ![]() |
6 | ticks (18.33 secs) | 1,100112 | 40% | 100% | Medium | ![]() | 395
Steel Autodoor | 25 ![]() |
0 | ticks (18.33 secs) | 1,100160 | 40% | 100% | Medium | ![]() | 192
Uranium Autodoor | 25 ![]() |
0 | ticks (34.83 secs) | 2,090400 | 0% | 75% | Medium | ![]() | 295
{{Building Material Table | Spike trap | | Terrain affordance}}
on any page would produce:
Material table
Material | Stuff cost | Beauty | Work to Build | HP | Flammability | Total Damage | Attack Damage | Armor Penetration | Terrain Affordance | Market Value |
---|---|---|---|---|---|---|---|---|---|---|
Wooden Spike trap | 45 ![]() |
-18 | ticks (37.33 secs) | 2,24026 | 100% | 40 | 8 | 12% | Light | ![]() | 62
Granite Spike trap | 45 ![]() |
-18 | ticks (5.37 mins) | 19,34068 | 0% | 65 | 13 | 19.5% | Heavy | ![]() | 110
Limestone Spike trap | 45 ![]() |
-18 | ticks (5.37 mins) | 19,34062 | 0% | 60 | 12 | 18% | Heavy | ![]() | 110
Marble Spike trap | 45 ![]() |
-17 | ticks (4.93 mins) | 17,74048 | 0% | 60 | 12 | 18% | Heavy | ![]() | 104
Sandstone Spike trap | 45 ![]() |
-18 | ticks (4.48 mins) | 16,14056 | 0% | 50 | 10 | 15% | Heavy | ![]() | 99
Slate Spike trap | 45 ![]() |
-18 | ticks (5.37 mins) | 19,34052 | 0% | 60 | 12 | 18% | Heavy | ![]() | 110
Jade Spike trap | 45 ![]() |
-8 | ticks (4.44 mins) | 16,00020 | 0% | 100 | 20 | 30% | Heavy | ![]() | 285
Golden Spike trap | 450 ![]() |
2 | ticks (48 secs) | 2,88024 | 40% | 75 | 15 | 22.5% | Medium | ![]() | 4,510
Plasteel Spike trap | 45 ![]() |
-18 | ticks (1.96 mins) | 7,040112 | 0% | 110 | 22 | 33% | Medium | ![]() | 430
Silver Spike trap | 450 ![]() |
-12 | ticks (53.33 secs) | 3,20028 | 40% | 85 | 17 | 25.5% | Medium | ![]() | 460
Steel Spike trap | 45 ![]() |
-18 | ticks (53.33 secs) | 3,20040 | 40% | 100 | 20 | 30% | Medium | ![]() | 97
Uranium Spike trap | 45 ![]() |
-18 | ticks (1.69 mins) | 6,080100 | 0% | 110 | 22 | 33% | Medium | ![]() | 290
The above documentation is transcluded from Template:Building Material Table/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |