Steel slag chunk
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Steel slag chunk
A chunk of steel slag. While it's useless in its current form, it can be smelted to recover steel.
- 1 × 1
- Cover Effectiveness
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They also act as 50% cover.
While smelters are available early, or even immediately if playing the Crashlanded scenario, you have many other sources of steel.
Smelting a steel slag chunk would take 26.7 ticks (0.45 secs) per 1 steel. Below 16 Mining skill, this is actually better than mining steel. It is also better than deep drilling. However, this does not consider hauling time. Since drop pods usually land far away, it takes a long time to haul them back.
The benefit is that steel slag chunks are renewable, as raiders and thus drop pod raiders are renewable. Even when steel ore is available, smelting allows non-miners to generate a supplemental source of steel. Later in the game, deep drills can provide vast amounts of steel, but smelting is often faster (especially for non-miners)
It takes 170 Steel, 2 Components to make an electric smelter, which is quite costly (12 chunks to break-even). This can discourage an electric smelter in the early game, before you have enough things to smelt. Since these chunks won't be going anywhere, you can wait an extended period of time before you actually build the smelter. Once you have smelted enough objects, the smelter will provide a continuous profit of steel through chunks, weapons, and apparel.
As a chunk, it provides 50% cover, so should be cleared to a stockpile away from areas where enemies could use them. Conversely, they should be exploited when fighting field battles to provide cover to your own pawns. With its modestly high HP and non-flammability, it makes for more durable and rapidly deployable early cover than wooden barricades at the cost of providing 5% less cover.
- 1.3.3200 - Changed slag steel chunk mass from 5 to 8 so it doesn't weight less than the steel you get by smelting it.