Squirrelskin

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Squirrelskin is produced when a cook butchers a squirrel at a butcher table. Incorporated into lightleather in B19.


{{Define|Leather
| always haulable = true
| color = (140,85,36)
| commonality = 0.0625
| def name = Squirrel_Leather
| default color = (140,85,36)
| default color two = (140,85,36)
| description = Leather made from the skin of a squirrel.
| draw gui overlay = true
| graphic class = Graphic_Single
| graphic path = Things/Item/Resource/Cloth
| label = squirrelskin
| path cost = 15
| resource readout priority = Middle
| rotatable = false
| selectable = true
| stack limit = 75
| thing class = ThingWithComponents
| armor - blunt factor = 1.5
| armor - electric factor = 4.0
| armor - heat factor = 1.7
| armor - sharp factor = 1.5
| beauty base = -30
| insulation - cold factor = 0.85
| insulation - heat factor = 0.85
| market value base = 3.1
| market value factor = 1.3
| max hit points base = 100
| reason = (Skin was removed from the game in B19, replaced by lightleather)
}}