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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Description" with value "Empty-20object-20used-20for-20templating-20defaults". Since there have been only a few results, also nearby values are displayed.

Showing below up to 25 results starting with #1.

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List of results

  • Cloth  + (Cloth woven from organic fibers.)
  • Paved tile  + (Concrete tiles. Cheap, but neutral in terms of looks and slow to build.)
  • Campfire  + (Cooks meals and produces heat, and burns out after a few days. As with all heat sources, it must be placed indoors so it has a closed space to heat. Refuelable.)
  • Melee Damage  + (Damage done per hit in melee combat.)
  • Game-of-Ur board  + (Dating from 2500BC, this exciting yet infuriating board game can be played by one or two people. It trains intellectual skills.)
  • Smooth stone  + (Designate rough stone terrain to be smoothed.)
  • Caravan hitching spot  + (Designates a spot for hitching animals and forming caravans. Colonist will hitch animals here while loading a caravan. You can also use these during encounters away from home to keep animals from wandering.)
  • Meditation spot  + (Designates a spot for meditation. PsycasteDesignates a spot for meditation. Psycasters can meditate here to gain psyfocus. If a focus object like a sculpture is nearby, the psycaster will be able to focus on it to boost their psyfocus gain. However, different people are able to use different focus objects.e are able to use different focus objects.)
  • Party spot  + (Designates a spot for throwing parties.)
  • Animal sleeping spot  + (Designates a spot on the ground where animals should sleep.)
  • Sleeping spot  + (Designates a spot on the ground where people should sleep. Not comfortable.)
  • Baby sleeping spot  + (Designates a spot on the ground where people should leave a baby. Not comfortable.)
  • Double sleeping spot  + (Designates a spot on the ground where two people should sleep together. Not comfortable.)
  • Marriage spot  + (Designates a spot where marriage ceremonies will take place. Spectators can watch from either side.)
  • Rhinoceros  + (Despite being herbivorous, this large mammal is very easy to enrage. Once angered, its massive strength and sharp horn make it a brutal opponent. It has more muscle in one leg than most humans do in their whole body.)
  • Autodoor  + (Divides rooms. Powered operation allows people to move through the door without slowing down.)
  • Door  + (Divides rooms. Simple doors must be manually opened, which slows people down. The amount of slowdown depends on what the door is made of.)
  • Waterskip  + (Douse a target area in water, extinguishing fires. The water is archotechnologically skipped from distant bodies of water or underground aquifers.)
  • Manhunter pulse  + (Drive nearby animals into a manhunting rage using a psychic pulse.)
  • Immature dryad  + (Dryads are small mammalian creatures that have a symbiotic relationship with the Gauranlen tree. This immature dryad can support and protect its tree, but its main purpose is to morph into more specialized and powerful dryad forms.)
  • Dye  + (Dye extracted from a tinctoria plant. It can be transformed into various colors to dye apparel.)
  • Boomrat  + (Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.)
  • EMP grenades  + (Electromagnetic pulse grenades damaging to electronic equipment.)
  • Tribal headdress  + (Elegant traditional garb, often with religious significance. Improves social impact.)
  • Sightstealer  + (Emaciated and misshapen humanoids. Their aEmaciated and misshapen humanoids. Their arms end in sharp, curled claws formed from bioferrite. Sightstealers are fragile, but use psychic influence to render themselves invisible until they get close to their victims. They are known to emit haunting screams as they gather on their terrible hunts.ms as they gather on their terrible hunts.)
 (Empty-20object-20used-20for-20templating-20defaults)
  • Boomalope  + (Engineered for chemicals production, the bEngineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies. It can be milked to produce chemfuel - very carefully.lked to produce chemfuel - very carefully.)
  • Fine stone tile  + (Exquisite stone tiles, made with no compromises, for expressing economic status. Slow to construct.)
  • Electric smelter  + (Extracts usable metal from slag chunks and other mixed metal items. Consumes a lot of power.)
  • Devilstrand  + (Fabric spun from microfibers extracted from devilstrand mushrooms. It is very tough, good at insulating, and protects exceptionally well against flame.)
  • Lancer  + (Fast human-sized combat mechanoids built for medium and long-range combat. Their bodies are light, making them vulnerable targets at close range - especially in melee combat.)
  • Scyther  + (Fast, spindly, human-sized combat mechanoids specializing in rapid approach and close-range combat. Their bodies are covered in points and blades, but they mostly use their two arm blades to lop off limbs or gut their victims alive.)
  • Cassowary egg (fert.)  + (Fertilized cassowary egg. If all goes well, it should hatch into a baby cassowary. It can be eaten raw, but it's much better cooked.)
  • Chicken egg (fert.)  + (Fertilized chicken egg. If all goes well, it should hatch into a chick. It can be eaten raw, but it's much better cooked.)
  • Cobra egg (fert.)  + (Fertilized cobra egg. If all goes well, it should hatch into a baby cobra. It can be eaten raw, but it's much better cooked.)
  • Duck egg (fert.)  + (Fertilized duck egg. If all goes well, it should hatch into a duckling. It can be eaten raw, but it's much better cooked.)
  • Emu egg (fert.)  + (Fertilized emu egg. If all goes well, it should hatch into a baby emu. It can be eaten raw, but it's much better cooked.)
  • Goose egg (fert.)  + (Fertilized goose egg. If all goes well, it should hatch into a goose. It can be eaten raw, but it's much better cooked.)
  • Iguana egg (fert.)  + (Fertilized iguana egg. If all goes well, it should hatch into a baby iguana. It can be eaten raw, but it's much better cooked.)
  • Ostrich egg (fert.)  + (Fertilized ostrich egg. If all goes well, it should hatch into a baby ostrich. It can be eaten raw, but it's much better cooked.)
  • Tortoise egg (fert.)  + (Fertilized tortoise egg. If all goes well, it should hatch into a baby tortoise. It can be eaten raw, but it's much better cooked.)
  • Turkey egg (fert.)  + (Fertilized turkey egg. If all goes well, it should hatch into a baby turkey. It can be eaten raw, but it's much better cooked.)
  • Neuroquake  + (Find a discontinuity in the psychic field Find a discontinuity in the psychic field and unfold it, releasing a massive amount of psychic energy. Every creature in range but outside of the safe, inner, circle will be driven violently insane. Casting this takes 12 seconds of meditation, and afterwards, the caster will go into a five-day psychic coma. The disturbing neuroquake echoes will inflict pain on everyone for many kilometers around, causing diplomatic consequences with all factions.diplomatic consequences with all factions.)
  • Mindbend carpet  + (Fine carpet decorated in a mind-bending style often associated with drug use.)
  • Morbid carpet  + (Fine carpet in a morbid style.)
  • Hex carpet  + (Fine carpet with a hexagonal pattern for that ultra-technological look.)
  • Spikecore plates  + (Fine steel plates decorated in an aggressive spikecore style)
  • Hex tile  + (Fine steel plates with a hexagonal pattern for that ultra-technological look.)
  • Morbid stone tile  + (Fine stone tiles in a morbid style.)
  • Spikecore stone tile  + (Fine stone tiles in a spikecore style.)
  • Totemic stone tile  + (Fine stone tiles in a totemic style.)