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This version was released on: January 21, 2014
- Rho did nicer thicker outlines for characters.
- Worker AI rejiggered to allow prioritization of different classes of targets within one work type. The upshot is that they’ll try to finish existing unfinished buildings before carrying resources to blueprints.
- Added preferred names list, so you can encourage the game to spawn your Name in Game or Backstory in Game character.
- Various bugs fixed.