File:Melee killbox.png

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In the pre1.5 version of the game, when an enemy is standing between a door, they can be hit by pawns standing directly diagonally to it. This applies even when there are walls between them. This isn't intended though

So, you can design a "killbox" where your melee fighters stand beside a long corridor of doors placed diagonally. Placing a turret near your killbox can prevent the enemy from bunching up.


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current07:59, 27 October 2021Thumbnail for version as of 07:59, 27 October 20212,560 × 1,400 (5.07 MB)Ripmorld (talk | contribs)File uploaded with MsUpload

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