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'''Wools''' are a class of [[textile]]s obtained by [[Work#Handle|handlers]] shearing ''tamed'' hairy [[animals]]. Such animals will slowly grow wool, the progress of which can be tracked in the animal's infobox. Once they reach 100%, handlers will shear these animals and leave the wool on the ground where sheared. You can avoid excessive hauling by zoning or [[pen]]ning your wool-bearing livestock close to your storage. You can keep track of wool development on the specimen infobox. | '''Wools''' are a class of [[textile]]s obtained by [[Work#Handle|handlers]] shearing ''tamed'' hairy [[animals]]. Such animals will slowly grow wool, the progress of which can be tracked in the animal's infobox. Once they reach 100%, handlers will shear these animals and leave the wool on the ground where sheared. You can avoid excessive hauling by zoning or [[pen]]ning your wool-bearing livestock close to your storage. You can keep track of wool development on the specimen infobox. | ||
− | + | Compared to other textiles, wools typically provide excellent cold insulation, modest heat insulation, and comparatively poor armor, while also being easy to acquire in large quanities. The wool stats, yield, and shearing interval vary between different animals. | |
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− | Compared to other textiles, wools typically provide excellent cold insulation, modest heat insulation, and comparatively poor armor, while also being easy to acquire in large | ||
== Acquisition == | == Acquisition == |