Difference between revisions of "Wood"

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m ((Bot) XML data extraction: Fixing case-sensitivity issue with armor and insulation values)
m ((Bot) XML data extraction: Update to Alpha 10)
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| equipped angle offset = -55
 
| equipped angle offset = -55
 
| equipped texture path = Things/Item/Resource/WoodLog_Equipped
 
| equipped texture path = Things/Item/Resource/WoodLog_Equipped
| graphic class = Graphic_Single
+
| graphic class = Graphic_StackCount
 
| graphic path = Things/Item/Resource/WoodLog
 
| graphic path = Things/Item/Resource/WoodLog
 
| is body part = true
 
| is body part = true
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| stuff adjective = wooden
 
| stuff adjective = wooden
 
| tech level = Neolithic
 
| tech level = Neolithic
| thing class = Equipment
+
| thing class = ThingWithComps
 
| use standard health = true
 
| use standard health = true
 +
| max health base = 150
 +
| max health factor = 0.5
 +
| sound melee hit blunt = MeleeHit_Wood
 +
| sound melee hit sharp = MeleeHit_Wood
 +
| use hit points = true
 
| beauty factor = 1.25
 
| beauty factor = 1.25
 
| beauty offset = 2
 
| beauty offset = 2
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| flammability factor = 1
 
| flammability factor = 1
 
| market value base = 1.4
 
| market value base = 1.4
| max health base = 150
+
| max hit points base = 150
| max health factor = 0.5
+
| max hit points factor = 0.5
 
| melee blunt damage base = 0.8
 
| melee blunt damage base = 0.8
 
| melee cooldown base = 2.2
 
| melee cooldown base = 2.2

Revision as of 19:44, 15 April 2015

Wood

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
MaterialLumber
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Beauty
×1+0
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Blunt Damage
×0.9
Melee Cooldown
×1
Melee Sharp Damage
×0.4
Rest Effectiveness
×1
Work To Make
×0.7

Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the Chop Wood command. Bulk goods traders will also buy and sell wood.

You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.

Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!