Difference between revisions of "Warg"

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|attack4type = blunt
 
|attack4type = blunt
 
|bodysize = 1.0
 
|bodysize = 1.0
|diet = Raw Meat, Corpses
+
|diet = raw meat and corpses
 
|gestation = 26
 
|gestation = 26
 
|healthscale = 1.4
 
|healthscale = 1.4
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|min comfortable temperature = -40
 
|min comfortable temperature = -40
 
|max comfortable temperature = 40
 
|max comfortable temperature = 40
}}{{Info|'''Wargs''' are cold-loving, [[wolf]]-like carnivores that roam through temperate forests, boreal forests, and tundra. While most carnivores can eat [[meat]], corpses, [[kibble]], and [[meals]], Wargs can ''only'' eat raw meat and corpses.}}  
+
}}
 +
{{Info|'''Wargs''' are cold-loving, [[wolf]]-like carnivores that roam through temperate forests, boreal forests, and tundra. While most carnivores can eat [[meat]], corpses, [[kibble]], and [[meals]], Wargs can ''only'' eat raw meat and corpses.}}  
 
==Attacks==
 
==Attacks==
 
Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
 
Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
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* [[Version/0.12.906|0.12.906]] - Sprite changed
 
* [[Version/0.12.906|0.12.906]] - Sprite changed
 
* Beta 19/ 1.0 - damage increased by 15%.
 
* Beta 19/ 1.0 - damage increased by 15%.
 +
 +
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Pet]]
 
[[Category:Pet]]

Revision as of 02:14, 11 February 2021

Warg

Warg

"Heavily-muscled wolf-like creatures with vicious unnatural claws and an absurdly powerful bite. They will only eat meat or corpses. If disturbed in the wild, they are very likely to attack.
Scientists say wargs are the descendants of weaponized military animals created for population suppression. The superstitious see them as the tools of an angry god."

Base Stats

Type
AnimalsWild
Market Value
450 Silver

Pawn Stats

Move Speed
5.00 c/s
Health Scale
1.4
Body Size
1.0
Mass - Baby
12 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
1
Hunger Rate
0.4 Nutrition/Day
Diet
raw meat and corpses
Life Expectancy
15 years
Manhunter Chance
35%
Manhunter Chance (Taming)
35%
Trainable Intelligence
Advanced
Wildness
60%
Minimum Handling Skill
5
Maturity Age
0.45 years (27 days)
Comfortable Temp Range
-40 °C – 40 °C (-40 °F – 104 °F)

Production

Meat Yield
140 warg meat
Leather Yield
33 wolfskin
Gestation Period
26 days
Offspring Per Birth
1-3

Melee Combat

Attack 1
Front left paw
13 dmg (Scratch)
19 % AP
90 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Front right paw
13 dmg (Scratch)
19 % AP
90 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
Teeth
15 dmg (Bite)
22 % AP
120 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 4
Head
5 dmg (Blunt)
7 % AP
120 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Average DPS
0.07

Wargs are cold-loving, wolf-like carnivores that roam through temperate forests, boreal forests, and tundra. While most carnivores can eat meat, corpses, kibble, and meals, Wargs can only eat raw meat and corpses.

Attacks

Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.

Taming

Wargs can be tamed by a handler with at least a 5 in animal skill. Wargs can also be purchased pre-tamed from bulk goods traders or one can be spawned at the start of a game as the starting pet. They breed quickly and are fairly strong fighters, though you will need a steady supply of meat or corpses to keep them fed as they won't accept any other food sources, not even meals. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 35
Skull 35
Brain 14
Nose 14
Neck 35
Jaw 28
Eye [1]
(left, right)
14
Ear
(left, right)
14
Body 56
Kidney[2]
(left, right)
21
Lung[2]
(left, right)
21
Liver[2] 28
Heart[2] 21
Spine[2] 35
Stomach[2] 28
Limbs
(left, right, fore, hind)
42
Appendage
(left, right, fore, hind)
28
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History

  • 0.11.877 - New sound: warg voices.
  • 0.12.906 - Sprite changed
  • Beta 19/ 1.0 - damage increased by 15%.