Difference between revisions of "War mask"

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Wood is reasonably easy to obtain in most biomes, so obtaining materials shouldn't be too much of an issue. Rather, the greater issue is having to divert labor to obtaining the wood and crafting it.
 
Wood is reasonably easy to obtain in most biomes, so obtaining materials shouldn't be too much of an issue. Rather, the greater issue is having to divert labor to obtaining the wood and crafting it.
  
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{{Apparel Quality Table}}
 
{{Apparel Quality Table}}
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{{Nav|clothing}}
 
{{Nav|clothing}}
 
[[Category:Armor]]
 
[[Category:Armor]]
 
[[Category:Helmet]]
 
[[Category:Helmet]]

Revision as of 18:36, 4 September 2020

War mask

War mask

"An artistically terrifying war mask. Hides the wearer's face and makes them more confident."

Base Stats

Type
GearArmor
Market Value
118 Silver
Mass
1.4 kg
HP
65

Apparel

Insulation - Cold
-0.4 °C (-0.7 °F)
Insulation - Heat
-0.2 °C (-0.4 °F)
Armor - Sharp
16.2%
Armor - Blunt
16.2%
Armor - Heat
12%
Pain Shock Threshold
+10%
Coverage
Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
Layer
Overhead

Creation

Work To Make
3,000 ticks (50 secs)

Summary

Overview & Obtaining

The war mask is a tribal clothing item. It provides minor protection, as well as increasing pain threshold, allowing the wearer to take more damage before crumpling. War masks can be purchased from traders, crafted (by tribal factions), or stripped from tribal raiders.

Crafting

Tribal headdresses can only be made by tribal factions. They can be made at a crafting spot, hand tailoring bench, or electric tailoring bench. They require 50 wood and 100 units of work.

Usage

War masks are a cheap source of armor for tribespeople in the early game, if you have a good craftsman. While they doesn't give much protection, the increase in pain shock threshold helps your tribespeople stay longer in the fight before giving in to pain.

Wood is reasonably easy to obtain in most biomes, so obtaining materials shouldn't be too much of an issue. Rather, the greater issue is having to divert labor to obtaining the wood and crafting it.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • War mask War mask Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Material
    Awful Wood Wood 9.72% 9.72% 7.2% 42.25 -0.32 °C (-0.6 °F) +0.16 °C (0.3 °F) 19 Silver
    Poor Wood Wood 12.96% 12.96% 9.6% 42.25 -0.36 °C (-0.6 °F) +0.18 °C (0.3 °F) 29 Silver
    Normal Wood Wood 16.2% 16.2% 12% 42.25 -0.4 °C (-0.7 °F) +0.2 °C (0.4 °F) 38 Silver
    Good Wood Wood 18.63% 18.63% 13.8% 42.25 -0.44 °C (-0.8 °F) +0.22 °C (0.4 °F) 48 Silver
    Excellent Wood Wood 21.06% 21.06% 15.6% 42.25 -0.48 °C (-0.9 °F) +0.24 °C (0.4 °F) 57 Silver
    Masterwork Wood Wood 23.49% 23.49% 17.4% 42.25 -0.6 °C (-1.1 °F) +0.3 °C (0.5 °F) 95 Silver
    Legendary Wood Wood 29.16% 29.16% 21.6% 42.25 -0.72 °C (-1.3 °F) +0.36 °C (0.6 °F) 190 Silver

    For the full effects of qualities, see Quality.