Difference between revisions of "Wall"

From RimWorld Wiki
Jump to navigation Jump to search
m (redirect directly to Walls section of Structure page)
(why would walls <i>walls</i> need an analysis?)
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
#REDIRECT [[Structure#Walls]]
+
{{stub}}{{infobox main|structure|
 +
| name = Wall
 +
| image = Wall.png
 +
| imagesize = 128px
 +
| description = An impassable wall. Capable of holding up a roof.
 +
| type = Structure
 +
| type2 =
 +
| size = 1 ˣ 1
 +
| beauty = 0
 +
| hp = 300
 +
| flammability = 1
 +
| cover = .75
 +
| work to make = 135
 +
| stuff tags = Metallic, Woody, Stony
 +
| resource 1 = Stuff
 +
| resource 1 amount = 5
 +
}}{{Info|'''Walls''' are impassable structures primarily used to create [[room roles|rooms]].}}
 +
 
 +
Walls are capable of supporting [[roof]]ing up to 6 tiles away in all directions. If a wall is destroyed or deconstructed, any unsupported roofing will instantly fall and injure any pawn below it, possibly fatally.
 +
 
 +
[[Power conduit]]s may be constructed in an existing wall without the mood penalty if the conduit is not in the wall. Smoothing natural stone walls allows conduits to be placed beneath them. Walls require 5 materials to construct.
 +
 
 +
Walls provide excellent [[cover]] from projectile attacks.
 +
 
 +
Walls are built and repaired by colonists assigned to [[Menus#Work_types|Construct]]. Wall construction may sometimes fail and waste the materials, more often with lower construction skill.
 +
 
 +
==Acquisition==
 +
Walls are constructed with {{Required Resources}} and take {{Ticks|{{P|Work To Make}}}} to build.
 +
==Analysis==
 +
??
 +
 
 +
Takes double damage from the "Bomb" [[Damage Type|damage type.]]
 +
 
 +
{{Building Material Table}}
 +
 
 +
== Version History ==
 +
* [[Version/1.1.2654|1.1.2654]] - Increase psyfocus gain of wall from 11 to 22.
 +
 
 +
{{nav|structure|wide}}
 +
[[Category:Structure]]

Revision as of 18:24, 6 May 2021

Wall

Wall

An impassable wall. Capable of holding up a roof.

Base Stats

Type
Structure
Beauty
0
HP
300
Flammability
100%

Building

Size
1 × 1
Cover Effectiveness
75%

Creation

Work To Make
135 ticks (2.25 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 5

Walls are impassable structures primarily used to create rooms.

Walls are capable of supporting roofing up to 6 tiles away in all directions. If a wall is destroyed or deconstructed, any unsupported roofing will instantly fall and injure any pawn below it, possibly fatally.

Power conduits may be constructed in an existing wall without the mood penalty if the conduit is not in the wall. Smoothing natural stone walls allows conduits to be placed beneath them. Walls require 5 materials to construct.

Walls provide excellent cover from projectile attacks.

Walls are built and repaired by colonists assigned to Construct. Wall construction may sometimes fail and waste the materials, more often with lower construction skill.

Acquisition

Walls are constructed with Stuff 5 Stuff (Metallic/Woody/Stony) and take 135 ticks (2.25 secs) to build.

Analysis

??

Takes double damage from the "Bomb" damage type.

Stats table

  • Wall Wall Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 000,338 ticks (5.63 secs) 600 75% 4.95 Silver
    Gold Gold 20 000,122 ticks (2.03 secs) 180 40% 500 Silver
    Granite blocks Granite blocks 0 000,950 ticks (15.83 secs) 510 0% 7.9 Silver
    Limestone blocks Limestone blocks 0 000,950 ticks (15.83 secs) 465 0% 7.9 Silver
    Marble blocks Marble blocks 1 000,883 ticks (14.72 secs) 360 0% 7.7 Silver
    Plasteel Plasteel 0 000,297 ticks (4.95 secs) 840 0% 46 Silver
    Sandstone blocks Sandstone blocks 0 000,815 ticks (13.58 secs) 420 0% 7.4 Silver
    Silver Silver 6 000,135 ticks (2.25 secs) 210 40% 51 Silver
    Slate blocks Slate blocks 0 000,950 ticks (15.83 secs) 390 0% 7.9 Silver
    Steel Steel 0 000,135 ticks (2.25 secs) 300 40% 10 Silver
    Jade Jade 10 000,675 ticks (11.25 secs) 150 0% 27 Silver
    Uranium Uranium 0 000,257 ticks (4.28 secs) 750 0% 31 Silver
    Wood Wood 0 000,095 ticks (1.58 secs) 195 100% 6.3 Silver
  • Version History

    • 1.1.2654 - Increase psyfocus gain of wall from 11 to 22.