Difference between revisions of "Version/0.7.581"

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{{ VersionFrame | Version = 0.7.581 | Description = '''Alpha 7 - 0.7.581''' was released on October 1, 2014 - Alpha 7 Release
<div style="width:100%; overflow:hidden;" class="mpb br15tr br15tl br15bl br15br">
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| Body = <noinclude>{{Version}}</noinclude>
<div class="mpth mpbr mpbb br15br version_num">0.7.581</div>
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| Installation =  
<div style="padding:0 10px; display:inline-block;">'''Alpha 7 - 0.7.581''' was released on October 1, 2014 - Alpha 7 Release</div>
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| Changes = *Stuff system allows you to build walls, furniture, and other structures out of arbitrary materials.
<div class="mpth2 text-center mpbt mpbr mpbb br15tr br15br version_cat">
 
====Changes====
 
</div>
 
 
 
*Stuff system allows you to build walls, furniture, and other structures out of arbitrary materials.
 
 
 
 
*New stats system for calculating and reporting thing stats from skill, race, stuff, and other factors.
 
*New stats system for calculating and reporting thing stats from skill, race, stuff, and other factors.
 
 
*There are now multiple types of stone: sandstone, granite, marble, slate, and limestone.  
 
*There are now multiple types of stone: sandstone, granite, marble, slate, and limestone.  
 
 
*There are now multiple mineable minerals: metal, silver, gold, plasteel.
 
*There are now multiple mineable minerals: metal, silver, gold, plasteel.
 
 
*Leather harvesting from animals, and cloth harvesting from cotton crops.
 
*Leather harvesting from animals, and cloth harvesting from cotton crops.
 
 
*Special space-tech cloth types.
 
*Special space-tech cloth types.
 
 
*Make clothing from arbitrary fabrics or leathers.
 
*Make clothing from arbitrary fabrics or leathers.
 
 
*Reworked damage deflection chance per-damagetype armor system.
 
*Reworked damage deflection chance per-damagetype armor system.
 
 
*Some animals and mechanoids have natural armor.
 
*Some animals and mechanoids have natural armor.
 
 
*New biome: tropical rainforest. A choking, disease-infested jungle.
 
*New biome: tropical rainforest. A choking, disease-infested jungle.
 
 
*Disease rates are linked to biomes.
 
*Disease rates are linked to biomes.
 
 
*Prosthetic limbs, from simple to complex: peg legs, wood dentures, simple prosthetics, enhanced bionic limbs and eyes.
 
*Prosthetic limbs, from simple to complex: peg legs, wood dentures, simple prosthetics, enhanced bionic limbs and eyes.
 
 
*Organ harvesting and transplanting.
 
*Organ harvesting and transplanting.
 
 
*Diseases: flu, plague, malaria, sleeping sickness.
 
*Diseases: flu, plague, malaria, sleeping sickness.
 
 
*Chronic conditions (age-related): Cataracts, bad back
 
*Chronic conditions (age-related): Cataracts, bad back
 
 
*A bunch of new traits. Brawler, prosthophile, and more
 
*A bunch of new traits. Brawler, prosthophile, and more
 
 
*New trade system and interface.
 
*New trade system and interface.
 
 
*Traders carry and buy any item, including prosthetics, neurotrainers, organs, slaves, weapons, apparel, commodities.
 
*Traders carry and buy any item, including prosthetics, neurotrainers, organs, slaves, weapons, apparel, commodities.
 
 
*Neutrotrainers: Matrix-style instant training devices.
 
*Neutrotrainers: Matrix-style instant training devices.
 
 
*Lockable doors
 
*Lockable doors
 
 
*Melee weapons: Club, knife, spear, shiv, short sword
 
*Melee weapons: Club, knife, spear, shiv, short sword
 
 
*New animals: cobra, monkey, camel, tortoise, boar, rhino.
 
*New animals: cobra, monkey, camel, tortoise, boar, rhino.
 
 
*Storyteller redesigned and rebalanced.
 
*Storyteller redesigned and rebalanced.
 
 
*Visitors carry their own food and hopefully won’t raid your food supplies.
 
*Visitors carry their own food and hopefully won’t raid your food supplies.
 
 
*Translations can be set to avoid using tiny text (useful for Asian languages where tiny characters are unreadable).
 
*Translations can be set to avoid using tiny text (useful for Asian languages where tiny characters are unreadable).
 
 
*Rewritten credits system integrates translator credits from each translation automatically.  
 
*Rewritten credits system integrates translator credits from each translation automatically.  
 
 
*Piles of other additions, fixes, and tunings.
 
*Piles of other additions, fixes, and tunings.
 
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| NewContents =
<noinclude>[[Category:Alpha 7]]</noinclude>
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| Bugfixes =
 +
| Hotfixes =
 +
}}
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<noinclude>[[Category:Alpha_7]]</noinclude>

Revision as of 03:12, 26 September 2015

0.7.581
Alpha 7 - 0.7.581 was released on October 1, 2014 - Alpha 7 Release

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.

Changes

  • Stuff system allows you to build walls, furniture, and other structures out of arbitrary materials.
  • New stats system for calculating and reporting thing stats from skill, race, stuff, and other factors.
  • There are now multiple types of stone: sandstone, granite, marble, slate, and limestone.
  • There are now multiple mineable minerals: metal, silver, gold, plasteel.
  • Leather harvesting from animals, and cloth harvesting from cotton crops.
  • Special space-tech cloth types.
  • Make clothing from arbitrary fabrics or leathers.
  • Reworked damage deflection chance per-damagetype armor system.
  • Some animals and mechanoids have natural armor.
  • New biome: tropical rainforest. A choking, disease-infested jungle.
  • Disease rates are linked to biomes.
  • Prosthetic limbs, from simple to complex: peg legs, wood dentures, simple prosthetics, enhanced bionic limbs and eyes.
  • Organ harvesting and transplanting.
  • Diseases: flu, plague, malaria, sleeping sickness.
  • Chronic conditions (age-related): Cataracts, bad back
  • A bunch of new traits. Brawler, prosthophile, and more
  • New trade system and interface.
  • Traders carry and buy any item, including prosthetics, neurotrainers, organs, slaves, weapons, apparel, commodities.
  • Neutrotrainers: Matrix-style instant training devices.
  • Lockable doors
  • Melee weapons: Club, knife, spear, shiv, short sword
  • New animals: cobra, monkey, camel, tortoise, boar, rhino.
  • Storyteller redesigned and rebalanced.
  • Visitors carry their own food and hopefully won’t raid your food supplies.
  • Translations can be set to avoid using tiny text (useful for Asian languages where tiny characters are unreadable).
  • Rewritten credits system integrates translator credits from each translation automatically.
  • Piles of other additions, fixes, and tunings.