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===Increasing skill relevance===
 
===Increasing skill relevance===
* Mining skill reworked: Steeper [[Mining Speed|speed]] penalty for low skill. [[Mining yield]] is now slightly dependent on mining skill.
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* Mining skill reworked: Steeper speed penalty for low skill. Mining yield is now slightly dependent on mining skill.
* [[Trade Price Improvement|Trade price]] spread made much wider, but social skill also has a much greater effect on it.
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* Trade price spread made much wider, but social skill also has a much greater effect on it.
* Added “[[animal gather speed]]” stat which makes some pawns faster at gathering wool or milk.
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* Added “animal gather speed” stat which makes some pawns faster at gathering wool or milk.
* Added “[[Animal Gather Yield|animal product yield]]” stat which makes some pawns more/less likely to waste the product when gathering wool or milk.
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* Added “animal product yield” stat which makes some pawns more/less likely to waste the product when gathering wool or milk.
* Removed post-process curve from [[melee hit chance]] so it uses the simple level-by-level tuning. It’ll be much harder to hit things now at low melee skills. Note: Default hit chance is 0.6 for pawns without skills. This equals the chance of a pawn with melee skill 6.
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* Removed post-process curve from melee hit chance so it uses the simple level-by-level tuning. It’ll be much harder to hit things now at low melee skills. Note: Default hit chance is 0.6 for pawns without skills. This equals the chance of a pawn with melee skill 6.
* Added a [[Melee dodge chance|melee dodge stat]], so better melee-skilled pawns will have more advantage. Pawns don’t melee dodge while aiming or firing ranged weapons.
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* Added a melee dodge stat, so better melee-skilled pawns will have more advantage. Pawns don’t melee dodge while aiming or firing ranged weapons.
 
* Work tab boxes are easier to identify skill level for visually.
 
* Work tab boxes are easier to identify skill level for visually.
 
* Added small crunching sound that plays when you assign a pawn to a skill they’re terrible at.
 
* Added small crunching sound that plays when you assign a pawn to a skill they’re terrible at.

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