Difference between revisions of "Version/0.0.254B"

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'''Public version 0.0.254B''' was released on November 7, 2013 - Pre-alpha backer release 2
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__NOTITLE__
 
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<div style="width:100%; overflow:hidden;" class="mpb br15tr br15tl br15bl br15br">
=== Bug Fixes ===
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<div class="mpth mpbr mpbb br15br version_num">0.0.254B</div>
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<div style="padding:0 10px; display:inline-block;">'''Public version 0.0.254B''' was released on November 7, 2013 - Pre-alpha backer release 2</div>
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{{clear}}
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<div class="mpth2 text-center mpbt mpbr mpbb br15tr br15br version_cat">
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====Bug Fixes====
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</div>
 
* Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
 
* Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
 
* Fixed a serious bug in Cassandra which was blocking events at high populations.
 
* Fixed a serious bug in Cassandra which was blocking events at high populations.
 
* Attempted to fix the black screen bug
 
* Attempted to fix the black screen bug
 
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<div class="mpth2 text-center mpbt mpbr mpbb br15tr br15br version_cat">
=== Changes ===
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====Changes====
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</div>
 
* Abolished cycles - dates are measured in days only.
 
* Abolished cycles - dates are measured in days only.
 
* Walls now short circuit as well as power conduits.
 
* Walls now short circuit as well as power conduits.
 
* Blasting charges cost more.
 
* Blasting charges cost more.
 
* Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.
 
* Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.
 
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<div class="mpth2 text-center mpbt mpbr mpbb br15tr br15br version_cat">
=== Additions ===
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====Additions====
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</div>
 
* Added warning popup for loading old saves with new versions. This is not supported.
 
* Added warning popup for loading old saves with new versions. This is not supported.
 
* Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
 
* Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
 
* Added a toggle to run the game even when the window isn’t focused.
 
* Added a toggle to run the game even when the window isn’t focused.
 
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</div>
 
<noinclude>{{version|p}}</noinclude>
 
<noinclude>{{version|p}}</noinclude>

Revision as of 15:15, 14 January 2014

0.0.254B
Public version 0.0.254B was released on November 7, 2013 - Pre-alpha backer release 2

Bug Fixes

  • Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
  • Fixed a serious bug in Cassandra which was blocking events at high populations.
  • Attempted to fix the black screen bug

Changes

  • Abolished cycles - dates are measured in days only.
  • Walls now short circuit as well as power conduits.
  • Blasting charges cost more.
  • Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.

Additions

  • Added warning popup for loading old saves with new versions. This is not supported.
  • Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
  • Added a toggle to run the game even when the window isn’t focused.

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for p.