Version/0.0.250

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0.0.250
Public version 0.0.250 was released on November 3, 2013 - Pre-alpha backer release 1

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for an unknown version.

Bug Fixes

  • Many bugfixes in prep for public alpha

Changes

  • Reorganized enemy attack AI to acquire turret targets even without line of sight.
  • Totally refactored how equipment and verbs are managed under the hood.
  • Split repair from construction
  • Beating the fire on a burning pawn stuns them.
  • Firefighters will extinguish nearby friendly pawns even outside home zones.
  • Melee attacks incap more than guns and explosives.
  • Cannot speed up time while a colonist is on fire
  • Short throws will no longer have large inaccuracies
  • Redid how the game uncovers fog at map start.
  • T and G are now zoom keys
  • Traders now stay around for two days, not a half day.
  • Reorganized options menu.

Additions

  • Added video quality levels. Mostly it just turns off AA.