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Allows the capturing of prisoners without an enclosed sleeping space. Very useful when attacking enemy sites. | Allows the capturing of prisoners without an enclosed sleeping space. Very useful when attacking enemy sites. | ||
* Simple Slavery | * Simple Slavery | ||
− | + | Allows you to draft prisoners and put them to work | |
* Prison Labor | * Prison Labor | ||
A mod that is much larger and more sophisticated way to make use of prisoners than Simple Slavery, but has a reputation for being buggy. (WARNING: May cause an assortment of bugs relating to jobs) | A mod that is much larger and more sophisticated way to make use of prisoners than Simple Slavery, but has a reputation for being buggy. (WARNING: May cause an assortment of bugs relating to jobs) | ||
+ | * Power Logic | ||
+ | Adds power buildings that allow creation of logic gates, sensors, and so on. | ||
* My Little Planet | * My Little Planet | ||
Allows you to change the planet's landmass, effectively controlling how vast or cramped the planet is | Allows you to change the planet's landmass, effectively controlling how vast or cramped the planet is | ||
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==''1003'' Performance, Bug Fixes, and AI Improvements== | ==''1003'' Performance, Bug Fixes, and AI Improvements== | ||
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− | + | Dubs Performance Analyzer | |
Arguably the single most important tool for improving game performance. It allows you to see specifically which parts of the game are causing the most slowdown, allowing you to identify and solve bugs which don't normally report errors, or identify which of your mods is secretly causing game slowdown due to poor coding. | Arguably the single most important tool for improving game performance. It allows you to see specifically which parts of the game are causing the most slowdown, allowing you to identify and solve bugs which don't normally report errors, or identify which of your mods is secretly causing game slowdown due to poor coding. | ||
* Rocketman | * Rocketman | ||
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* Rimthreaded | * Rimthreaded | ||
Rimworld is normally limited to a single CPU core. This mod attempts to force it to use multiple cores. (WARNING: This mod has an incompatibility list a mile long, so read it before attempting to use this mod!) | Rimworld is normally limited to a single CPU core. This mod attempts to force it to use multiple cores. (WARNING: This mod has an incompatibility list a mile long, so read it before attempting to use this mod!) | ||
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==''1004'' Storage== | ==''1004'' Storage== | ||
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===''1005B'' Graphical Improvements, Pawn Body=== | ===''1005B'' Graphical Improvements, Pawn Body=== | ||
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* Beautiful Bodies | * Beautiful Bodies | ||
Greatly increases body detail without changing body shape (therefore retaining full compatibility with every vanilla clothing mod) | Greatly increases body detail without changing body shape (therefore retaining full compatibility with every vanilla clothing mod) | ||
* FemaleBB + bodytype add-on | * FemaleBB + bodytype add-on | ||
This adds a new type of female body shape and increases its, ahem, bust size, though the body itself remains pretty vanilla-like in that it lacks high detail and shading. What makes this mod noteworthy is that the author has manually re-created from scratch literally hundreds of pieces of armor and clothing from almost every major mod to make them similarly more revealing and skimpy (and to fit the new body shape). Mod settings allow you to decide which races this new body type will apply to, and which will remain vanilla. As long as your mother doesn't see this, you should be okay. | This adds a new type of female body shape and increases its, ahem, bust size, though the body itself remains pretty vanilla-like in that it lacks high detail and shading. What makes this mod noteworthy is that the author has manually re-created from scratch literally hundreds of pieces of armor and clothing from almost every major mod to make them similarly more revealing and skimpy (and to fit the new body shape). Mod settings allow you to decide which races this new body type will apply to, and which will remain vanilla. As long as your mother doesn't see this, you should be okay. | ||
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===''1005C'' Graphical Improvements, Detailed Hair=== | ===''1005C'' Graphical Improvements, Detailed Hair=== | ||
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* Combat Evolved | * Combat Evolved | ||
A major overhaul of fighting to make is much more deadly, unpredictable, and somewhat more realistic. | A major overhaul of fighting to make is much more deadly, unpredictable, and somewhat more realistic. | ||
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* RimJobWorld | * RimJobWorld | ||
− | Oh boy, you found it. NSFW, 18+, etc. This is the ultimate sex mod for rimworld, | + | Oh boy, you found it. NSFW, 18+, etc. This is the ultimate sex mod for rimworld. Bestal1ty, r4pe, necr0philia, even pregnancies across species (and not just aliens, animals too). Not found on steam for obvious reasons, but any competent google search should lead you to it. You pervert. And sorry for the weird censoring, stupid word filters on pastebin. |
* Pawnmorpher | * Pawnmorpher | ||
Furries: The Mod. This allows you to mutate pawns to give them animal-like body parts, or even turn them into animals (who are still sentient so act like pawns). Unlike Genetic Rim, research requires a lot of experimentation (on actual pawns) and collecting of data. | Furries: The Mod. This allows you to mutate pawns to give them animal-like body parts, or even turn them into animals (who are still sentient so act like pawns). Unlike Genetic Rim, research requires a lot of experimentation (on actual pawns) and collecting of data. | ||
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* TiberiumRim | * TiberiumRim | ||
Adds the namesake highly infectious, but infinitely renewable resource, along with a full set of vehicles (functionally, mechs) and a large amount of accompanying equipment and structures. | Adds the namesake highly infectious, but infinitely renewable resource, along with a full set of vehicles (functionally, mechs) and a large amount of accompanying equipment and structures. | ||
− | * | + | * 妖怪村1.32 |
− | This is basically a catch-all mod from Japanese mythology; about 20 mythical creatures, plus an assortment of armor, traits, weapons, buildings, furniture, medicines, body parts, etc. The reason this is listed under gameplay mechanics expansion is that some weapons are "intelligent" in that they gain XP and level up through combat, which is a neat idea. Note that while most of the content has a translation, some parts do not. | + | I don't know what the name says, either. This is basically a catch-all mod from Japanese mythology; about 20 mythical creatures, plus an assortment of armor, traits, weapons, buildings, furniture, medicines, body parts, etc. The reason this is listed under gameplay mechanics expansion is that some weapons are "intelligent" in that they gain XP and level up through combat, which is a neat idea. Note that while most of the content has a translation, some parts do not. |
===''1007B'' Gameplay Mechanics Expansion, Minor=== | ===''1007B'' Gameplay Mechanics Expansion, Minor=== | ||
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* Xenobionic Patcher | * Xenobionic Patcher | ||
Have lots of races installed and worried about bionic compatibility? This makes every surgery compatible with every race | Have lots of races installed and worried about bionic compatibility? This makes every surgery compatible with every race | ||
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* Androids | * Androids | ||
Robots that can customize their bodies and traits upon assembly. | Robots that can customize their bodies and traits upon assembly. | ||
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* Kurin | * Kurin | ||
Three-tailed foxgirls. One of the most popular race mods, so have a large number of add-ons mods or ports. Spacer-tech | Three-tailed foxgirls. One of the most popular race mods, so have a large number of add-ons mods or ports. Spacer-tech | ||
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* Mincho | * Mincho | ||
Ice cream slime girls. A living testament to the horrors (or brillaince) of genetic engineering. Extremely durable bodies; probably the only race listed that can literally survive their heads being blown off. And then grow it back. | Ice cream slime girls. A living testament to the horrors (or brillaince) of genetic engineering. Extremely durable bodies; probably the only race listed that can literally survive their heads being blown off. And then grow it back. | ||
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* Moyo | * Moyo | ||
Deep sea dwellers. Blood from this race can be harvested and turned into a wide range of drugs, from mech serums to cocaine. Spacer-tech | Deep sea dwellers. Blood from this race can be harvested and turned into a wide range of drugs, from mech serums to cocaine. Spacer-tech | ||
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* Orassan | * Orassan | ||
Anthro-cat people (though de-furry patches exist). Specializes in arctic survival; they can farm ice like soil, and can turn normal strone into an enhanced type of concrete. Spacer-tech | Anthro-cat people (though de-furry patches exist). Specializes in arctic survival; they can farm ice like soil, and can turn normal strone into an enhanced type of concrete. Spacer-tech | ||
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* Rabbies | * Rabbies | ||
Rabbit people with a global addiction to a drug called Planetarium. Modern/Spacer-tech. | Rabbit people with a global addiction to a drug called Planetarium. Modern/Spacer-tech. |