Difference between revisions of "User:Dninemfive"

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(Tweak header levels)
(Complete rewrite of Plague Gun/Introduction)
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This tutorial is a rewrite of the [[Plague Gun/Introduction|original]] by Jecrell ({{LudeonThread|33219}}), updated to 1.1 by dninemfive.
 
This tutorial is a rewrite of the [[Plague Gun/Introduction|original]] by Jecrell ({{LudeonThread|33219}}), updated to 1.1 by dninemfive.
  
==== Introduction ====
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=== Introduction ===
  
 
In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun.
 
In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun.
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If you have no XML or C# experience, there are good tutorials for XML [https://www.w3schools.com/xml/ here] and C# [https://www.learncs.org/ here].
 
If you have no XML or C# experience, there are good tutorials for XML [https://www.w3schools.com/xml/ here] and C# [https://www.learncs.org/ here].
  
==== The Completed Mod ====
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=== The Completed Mod ===
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TODO: fork and update the repo, link here.
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=== See Also ===
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Will be filled in once I have separate pages for these.

Revision as of 18:28, 20 May 2020

Hello! I'm a modder who's trying to clean up the modding tutorials pages, which are quite out-of-date.

If you like my contributions on this site please check out my [Github] and [Steam Workshop profile].

Sandbox

Plague Gun (1.1)/Introduction

This tutorial is a rewrite of the original by Jecrell (Thread), updated to 1.1 by dninemfive.

Introduction

In this tutorial we will be using most of the tools available to a Rimworld modder to create a custom weapon, known as the Plague Gun.

This weapon will, when its shots hit a living target, have a chance to apply the Plague hediff ("health difference") to that target.

To do this, we will create XML `ThingDefs` for the gun and projectile, create a C# assembly which determines what happens when the projectile hits a target, and link that behavior back to the XML.

This tutorial will assume a basic familiarity with XML and C# syntax. It should be simple enough to follow if you're only a beginner.

If you have no XML or C# experience, there are good tutorials for XML here and C# here.

The Completed Mod

TODO: fork and update the repo, link here.

See Also

Will be filled in once I have separate pages for these.