Difference between revisions of "Turret"

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'''Turrets''' are automatic defenses that fire at enemies within range. They require [[power]] to operate, and after firing require reloading or barrel changes that consume resources; this cost is dependent on difficulty.
 
'''Turrets''' are automatic defenses that fire at enemies within range. They require [[power]] to operate, and after firing require reloading or barrel changes that consume resources; this cost is dependent on difficulty.
  
There are four constructable varieties:
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There are six constructable varieties:
 
* [[Mini-turret]] - weak and short ranged but small and cheap. Uses the [[mini-turret gun]]. Also found defending [[faction base]]s.
 
* [[Mini-turret]] - weak and short ranged but small and cheap. Uses the [[mini-turret gun]]. Also found defending [[faction base]]s.
 
* [[Autocannon turret]] - powerful and fast firing with a medium range and cost. Uses the [[autocannon]].
 
* [[Autocannon turret]] - powerful and fast firing with a medium range and cost. Uses the [[autocannon]].

Revision as of 12:09, 3 January 2023

Turrets are automatic defenses that fire at enemies within range. They require power to operate, and after firing require reloading or barrel changes that consume resources; this cost is dependent on difficulty.

There are six constructable varieties:

Additionally, there are also: