Tuque

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Revision as of 08:44, 28 November 2016 by Spdskatr (talk | contribs) (Basic infobox, how do you do insulation?)
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Tuque

Tuque

"A soft, thick cap. Great for keeping warm in winter."

Base Stats

Type
Apparel
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Tuques are woolly caps worn in colder climates to protect the upper-head and ears from the bitter cold and wind chill from the likes of ice sheets and tundras. Tuques can be purchased, crafted, or stripped from Outlanders and Pirates. Unlike cowboy hats, tuques don't provide a social chat impact bonus.

As a complicated garment, Tuques can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A tuque requires 25 of any fabric, and 25 seconds of work (1,500 ticks) to be created, assuming baseline global work speed, consciousness, sight, and manipulation.

Tuques, like parkas, reduce the maximum comfortable temperature along with a significant improvement to minimum comfortable temperature, meaning they're mainly practical for extreme colds of those which can plummet below -30 Celsius in Winter (Ice Sheets, Tundras, extreme Boreal Forests). If you're in a less-cold biome, it's generally a better idea to go for cowboy hats instead as they won't penalise maximum temperature, and they're also more stylish.