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As durable mechs, tunnelers also face competition from [[centipede]]s. Centipedes have {{%|{{Q|Centipede|Health Scale}}/{{P|Health Scale}} round 2}} the health scale and thus {{HP}} of the tunneler. In return, it has slightly worse armor (Sharp: {{Q|Centipede|Armor - Sharp}}% Blunt: {{Q|Centipede|Armor - Blunt}}%) and no shield belt. In addition, centipedes cost 1 more bandwidth and are unlocked at [[Research#{{Q|Centipede gunner|Required Research}}|{{Q|Centipede gunner|Required Research}}]]. All centipedes have identical durability to each other.
 
As durable mechs, tunnelers also face competition from [[centipede]]s. Centipedes have {{%|{{Q|Centipede|Health Scale}}/{{P|Health Scale}} round 2}} the health scale and thus {{HP}} of the tunneler. In return, it has slightly worse armor (Sharp: {{Q|Centipede|Armor - Sharp}}% Blunt: {{Q|Centipede|Armor - Blunt}}%) and no shield belt. In addition, centipedes cost 1 more bandwidth and are unlocked at [[Research#{{Q|Centipede gunner|Required Research}}|{{Q|Centipede gunner|Required Research}}]]. All centipedes have identical durability to each other.
  
Centipedes deal 86% of the {{Hover title|I.e. DPS after accounting for the melee verb system but without considering the target's attributes|base true melee DPS}}, however their melee attack deals ''Blunt'' damage. Against enemies with high sharp armor, centipedes can actually do more damage. For example, a centipede headbutt has enough {{AP}} to ignore another centipede's armor, but the tunneler would have its damage reduced by 70%. After considering the mechanics of the [[Damage types#Scratch|Scratch]] damage type, the tunneler is slightly better against unarmored targets and slightly worse against armored.
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Centipedes deal 86% of the {{Hover title|I.e. DPS after accounting for the melee verb system but without considering the target's attributes|base true melee DPS}}, however their melee attack deals ''Blunt'' damage. Against enemies with high sharp armor, centipedes can actually do more damage. For example, a centipede headbutt has enough {{AP}} to ignore other centipede's armor, but the tunneler would have its damage reduced by 70%. After considering the mechanics of the [[Damage types#Scratch|Scratch]] damage type, the tunneler is slightly better against unarmored targets and equal against armored.
  
 
So for the sole purpose of tanking enemies, the centipede is almost always better even when considering the tunneler's shield. The centipede's ranged weaponry makes them more flexible in combat. But centipedes are more expensive. When a centipede is tied up in melee, unable to fire while being fired at, it won't be much better than a tunneler.
 
So for the sole purpose of tanking enemies, the centipede is almost always better even when considering the tunneler's shield. The centipede's ranged weaponry makes them more flexible in combat. But centipedes are more expensive. When a centipede is tied up in melee, unable to fire while being fired at, it won't be much better than a tunneler.

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