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| lifespan =  
 
| lifespan =  
 
| attack1dmg = 22
 
| attack1dmg = 22
| attack1type = Scratch
+
| attack1type = Blunt
 
| attack1cool = 2.9
 
| attack1cool = 2.9
 
| attack1part = left power claw
 
| attack1part = left power claw
 
| attack2dmg = 22
 
| attack2dmg = 22
| attack2type = Scratch
+
| attack2type = Blunt
 
| attack2cool = 2.9
 
| attack2cool = 2.9
 
| attack2part = right power claw
 
| attack2part = right power claw
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added
 
* [[Biotech DLC]] Release - Added
* Somewhere between Release and 1.4.3641 - Power claw attack changed from [[Damage Types#Blunt|Blunt]] to [[Damage Types#Scratch|Scratch]].
 
 
* [[Version/1.4.3531|1.4.3531]] - Increased armor values from 40/20/200 to 80/40/200
 
* [[Version/1.4.3531|1.4.3531]] - Increased armor values from 40/20/200 to 80/40/200
 
* [[Version/1.4.3682|1.4.3682]] - Removed special stagger mechanic from tunneler mechs. Previously, tunnelers would be staggered for {{ticks|120}} on any ranged attack, no matter how strong it was. Staggering is now based on weapon stopping power as with all other pawns.
 
* [[Version/1.4.3682|1.4.3682]] - Removed special stagger mechanic from tunneler mechs. Previously, tunnelers would be staggered for {{ticks|120}} on any ranged attack, no matter how strong it was. Staggering is now based on weapon stopping power as with all other pawns.

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