Triple rocket launcher
Triple rocket launcher
"A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against small groups of tough targets.
Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 7 kg
Ranged Combat
- Mode
- Single-Use
- Damage
- 40 dmg (Blunt)
- Warm-Up
- 300 ticks (5 secs)
- Cooldown
- 270 ticks (4.5 secs)
- Range
- 40 tile(s)
- Accuracy
- 60% - 80% - 92% - 88%
- Velocity
- 50 (m/s)
- Burst Count
- 3 (per burst)
- Burst Ticks
- 20 ticks (0.33 secs)
(180 RPM) - Miss Radius
- 2.9 tile(s)
- Blast Radius
- 3.0
- DPS
- 11.8 (Expression error: Unexpected / operator.)
Single use Rocket Propelled Grenade that fires 3 rockets, one after the other in short succession and will not stop until all three rockets are fired, even if the target is dead.
Acquisition
Heavy mercenary raiders, typically encountered mid-late game, may be equipped with this weapon.
Analysis
Compared to the Doomsday, it takes a half-second longer to aim, and has a lower blast radius. They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target.