Difference between revisions of "Triple rocket launcher"

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Single use like its cousin, the [[Doomsday rocket launcher]]. It takes a half-second longer to aim, and has a drastically lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets.  
 
Single use like its cousin, the [[Doomsday rocket launcher]]. It takes a half-second longer to aim, and has a drastically lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets.  
 
 
 
 
 
 
  
  
 
'Heavy mercenary' raiders are typically encountered later on in the game, and they are the raiders which are found equipped with Triple Rocket Launchers - and rarely Doomsday Rocket Launchers. Regardless; enemies with triple rocket launchers are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing moderate collateral damage, and should be a priority target immediately.
 
'Heavy mercenary' raiders are typically encountered later on in the game, and they are the raiders which are found equipped with Triple Rocket Launchers - and rarely Doomsday Rocket Launchers. Regardless; enemies with triple rocket launchers are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing moderate collateral damage, and should be a priority target immediately.
 
 
 
 
 
 
  
  
 
Once fired it will not stop until all three rockets are fired, even if the target is dead.
 
Once fired it will not stop until all three rockets are fired, even if the target is dead.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
  

Revision as of 01:06, 13 April 2017

Triple rocket launcher

Triple rocket launcher

"A single-use rocket launcher that fires 3 projectiles in quick succession."


Type
EquipmentWeapons
Class
Modern
Mode
Single-Use
Dmg Type
Sharp
Damage
40
Warm-Up
300 ticks (5 secs)
Cooldown
270 ticks (4.5 secs)
Range
40 tile(s)
Accuracy
60%-80%-92%-88%
Accuracy
60% - 80% - 92% - 88%
Velocity
50 (m/s)
Burst Count
3 (per burst)
Burst Ticks
20 ticks (0.33 secs)
Miss Radius
2.0 tile(s)
Blast Radius
3.0
DPS
11.8 (Expression error: Unexpected / operator.)
"Expression error: Unexpected / operator." is not a number.
Sell
Silver 1000



Single use like its cousin, the Doomsday rocket launcher. It takes a half-second longer to aim, and has a drastically lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets.


'Heavy mercenary' raiders are typically encountered later on in the game, and they are the raiders which are found equipped with Triple Rocket Launchers - and rarely Doomsday Rocket Launchers. Regardless; enemies with triple rocket launchers are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing moderate collateral damage, and should be a priority target immediately.


Once fired it will not stop until all three rockets are fired, even if the target is dead.