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Impervious genes - tolerance and OD prevention are not drug specific (despite what it says in game)

2
Silben (talkcontribs)

Any smokeleaf/alcohol/psychite impervious genes all provide blanket immunity from any drug tolerance gain. Any psychite/wakeup/go-juice impervious genes provide blanket immunity from any drug OD gain via normal means. Or at least force a pawn with psychite impervious to take 2000 wakeup and 500 go-juice wasn't enough to trigger even a minor OD. Average ODs for the amount of drugs they took should have been ~12. Impervious genes addiction immunity is the only part that isn't global it seems (addictions to go-juice and wakeup occurred quite quickly in the test)

Repeating the test with go-juice immune for 1000 wakeup also resulted in no ODs.

I'm new here so I don't want to make the edits unless others agree?

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TheBlueSquid (talkcontribs)

Damn, looks like you're right, and seems the page was edited to include this. Gotta say, this seems like a bug - having *any* drug impervious gene preventing both (cumulative and random) overdose *and* tolerance to *any* drug? Surprised this isn't talked about more, really.

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