Topic on User talk:Harakoni

Jump to navigation Jump to search
Line 1: Line 1:
 
I feel like the current drug standard ([https://rimworldwiki.com/index.php?title=Go-juice&oldid=110710 go-juice]) is inadequate.
 
I feel like the current drug standard ([https://rimworldwiki.com/index.php?title=Go-juice&oldid=110710 go-juice]) is inadequate.
  
I wrote how I would design the page in [[User:Hordes/Go-juice]] (mind the errors). Basically: while it is theoretically ''clearer'' to list addiction chances in "immediately when taking the drug", I feel like it ends up being messy. People want to know, "What (positive) effects does this drug have?", with addiction stuff being clutter.
+
I wrote how I would design the page in [[User:Hordes/Go-juice]] (mind the errors). Basically:
  
Addiction was already explained in full detail in the current page's addiction section, and i feel like an addiction section is enough to explain how addiction mechanics work.
+
Combining "On Injection" and "While High" would make things clearer for the reader. People want to know, "What (positive) effects does taking this drug have?".
 +
 
 +
While the, "These can be broken into effects that occur..." spiel will theoretically make things clearer, it makes it harder for the intended purpose. The new Drug Effects subsection IMO sufficiently distinguishes between the high effects and immediate effects. Then players are smart enough to know that addiction and withdrawal are completely seperate, which means that the page can be more concise.
 +
 
 +
In the same vein, I feel like listing addiction need/progression in "On Injection" ends up being messy. Addiction stuff only applies to addicted pawns, while drug effects and overdose apply to every pawn who takes the drug. Addiction was already explained in full detail in the current page's addiction section, and i feel like an addiction section is enough to explain how addiction mechanics work.